As for "nothing-to-do-at-night"
PC-Demo starting by default with the XBox360 settings:
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=True -- excluding this. On PC it's 0.
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
More XBox-related strings:
MinDesiredFrameRate=35.000000
[XenonPerformanceLimits]
Core.Log (native)=0.3
Core.Logs (script)=0.5
Engine.MainGameUpdate=33
Engine.ActorTick=15
Engine.Move=6
Engine.Particles (All)=6
Engine.Particles (Active)=4
Engine.Flash Update=2.5
Render.Scene GPU=33
Render.Scene Render=33
Render.Particle Render=4
Render.Skinning=5
Render.Flash=4
Havok.TotalCycles=6
Core.String concat (script)=0.25
Diffirence between DX and DX10
For 10:
UseHighDetailShadowMaps=True
And one more IMO interesting sector:
; pc graphics config options
HighDetailShaders=True
Shadows=True
RealTimeReflection=True
PostProcessing=True
HardwareOcclusion=True
UseRippleSystem=True
UseHighDetailSoftParticles=True
UseSpecCubeMap=True;
UseDistortion=True;
There is nothing like this for XBox360.
And about build version:
Configuration=bioshockdemopcfinal
ChangeNumber=126009
ChangeTime="18:28:42"
ChangeDate="2007/08/16"
BuildTime="Thu Aug 16 18:28:42 Eastern Daylight Time 2007"D