While still developing the new beyond3d engine and website, I'm trying to get up to date in 3D stuff. Have read a lot of intresting books (OpenGL red book, Books on space and time etc).
After years of programming in Java, VB, PHP etc , I wanted to get started in 3D programming. The OpenGL programming guide was quite easy to understand and very good material. I dunno if I'm any good at 3d programming but I wanted to try.
Now I'm all ready to go. But one thing is in my head, what would be the best IDE for different platforms. This because I have several PC's and OS's running on it. (WindowsXP, Mandrake Linux10 (32bit), Fedora core 2 (AMD64)). Already installed Borland C++ builder under WinXP.
What do you think what the pros and cons are for a particular programming environment/OS combination for OpenGL programming
After years of programming in Java, VB, PHP etc , I wanted to get started in 3D programming. The OpenGL programming guide was quite easy to understand and very good material. I dunno if I'm any good at 3d programming but I wanted to try.
Now I'm all ready to go. But one thing is in my head, what would be the best IDE for different platforms. This because I have several PC's and OS's running on it. (WindowsXP, Mandrake Linux10 (32bit), Fedora core 2 (AMD64)). Already installed Borland C++ builder under WinXP.
What do you think what the pros and cons are for a particular programming environment/OS combination for OpenGL programming