So how often do retail units hit their target specs? Did Jason not mention how both of them are trying to surpass 9.7 TF Stadia?
Stadia is 10.7 TFlops according to their statements.
So how often do retail units hit their target specs? Did Jason not mention how both of them are trying to surpass 9.7 TF Stadia?
Yea I would reckon that would be par for the course if they are using and have same access to the technologies that MS does.Thats the thing. There is RT and VRS in Oberon.
50% TF loss during transmissionStadia is 10.7 TFlops according to their statements.
Oh crap I did mean 10.7 TF , more reason to say PS5 isn't even trying here. Just imagine the marketing flop Sony would have, beaten in raw number by something released a year earlier.Stadia is 10.7 TFlops according to their statements.
Without reservations I can safely say that, unlike Stadia, Sony will not struggle with beating the performance of last gen.Oh crap I did mean 10.7 TF , more reason to say PS5 isn't even trying here. Just imagine the marketing flop Sony would have, beaten in raw number by something released a year earlier.
Yes it is the point. Sony only uses 7nm and MS can uses 7nm+?7nm vs. 7nm+
There is no HW RT because it was not point of the test. It says nothing if there is or isnt one.
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Wow do you mean he may use some PR words?We don't know anything about any HW raytracing. Cerny's statement:
Navi10 only means first Navi. Thats how AMD generally specifies their new cards in series.Yes it is the point. Sony only uses 7nm and MS can uses 7nm+?
If the B0 APU is the 300mm2 chip tested now, then it means SONY uses 7nm process and still clock GPU to 2GHz. Retail APU will increase its die size due to 7nm process, and power consumption is also worse so SONY must use more expensive cooling solution.
This is financially bad design. And it never happened that SONY flagship console uses inferior process than competitor’s console.
B0 is Navi10 right?
Wow do you mean he may use some PR words?
Here is conclusion:
1. PS5 APU tested now (300mm2)is very likely using 7nm+ process rather than 7nm since xsx seems to be in 7nm+ (56 CUs & 350mm2).
2. B0 APU is not the latest APU. It is an early prototype, so it uses NAVI10 and 36 CUs.
How plausible is it Sony would choose an architecture that'd be 18 months out of date for their entire future generation console once it releases in order to preserve BC that they haven't been that bothered with before? That'd be a remarkable decision, to hamstring their console for the purposes of BC. Only Nintendo has done that before and it hasn't served them at all well.Perhaps it has to be Navi10 to maintain GCN backwards compatibility with PS4 games?
How plausible is it Sony would choose an architecture that'd be 18 months out of date for their entire future generation console once it releases in order to preserve BC that they haven't been that bothered with before? That'd be a remarkable decision, to hamstring their console for the purposes of BC. Only Nintendo has done that before and it hasn't served them at all well.
How plausible is it Sony would choose an architecture that'd be 18 months out of date for their entire future generation console once it releases in order to preserve BC that they haven't been that bothered with before? That'd be a remarkable decision, to hamstring their console for the purposes of BC. Only Nintendo has done that before and it hasn't served them at all well.
Only problem for Sony would be PR (TF war)
Haha, I get what you're saying, but I disagree. One of the things I like the most about consoles is the fact that they're gaming focused, bespoke hardware. Little esoteric boxes that have more performance extracted from them over the course of their lives. Gaming PC's are sort of the other way around: upgrade your components for better performance.
Obviously, both are fine. Both are fun to observe. But I just find the console space more exciting, especially Sony with the EE, GSX, and Cell.
For MS to stick with a gaming focused PC makes sense given their commitment to unifying their XBox ecosystem across PC and console. Sony don't have that same commitment, so I was hoping they'd have something a bit more wild.
it having no RT hardware which Cerny says PS5 does.
People need to relax, they are only gaming consoles.
But in all seriousness it's becoming clearer to me that one console maker decided to make a ~300W console...the other didn't. It's pretty simple.
Cerny is an actual source. If he says there is RT hardware in the GPU
Stadia is 10.7 TFlops according to their statements.
Sony only uses 7nm and MS can uses 7nm+?
3. B0 APU is the latest APU. It's Navi10 with some RDNA2 features pulled in, just not focused in the Regression Tests.
How plausible is it Sony would choose an architecture that'd be 18 months out of date
1. Having PS4 BC on PS5 was pretty important for them given the large user base of PS4
They don't have the same level of resources, experience and expertise as MS when it comes to software compatibility so they probably can't be as flexible.
Games are slightly different now. This gen has been chock full of GaaS titles that would die if next gen triggered with no BC. I think that would be detrimental to their player base considering how much was invested in Destiny.Sure. Sony is going to risk advancing the "next-generation experience" for the sakes of BC for those 7-8% of Playstation users that will actually use it.
This sounds like complete fanboy nonsense. Just like the fanboy nonsense where Sony is a far better company at hardware designs because of their decades of experience and expertise in CE hardware.
People kept saying this before ps4p launched (sony stuck with old gcn version cause they suck at BC), and it ended up with a gpu with a more advanced feature set than MS who launched a year later.2. They don't have the same level of resources, experience and expertise as MS when it comes to software compatibility so they probably can't be as flexible.
How plausible is it Sony would choose an architecture that'd be 18 months out of date for their entire future generation console once it releases in order to preserve BC that they haven't been that bothered with before? That'd be a remarkable decision, to hamstring their console for the purposes of BC. Only Nintendo has done that before and it hasn't served them at all well.
for the sakes of BC for those 7-8% of Playstation users that will actually use it.
You really should go read the latest patents from Cerny
Sure. Sony is going to risk advancing the "next-generation experience" for the sakes of BC for those 7-8% of Playstation users that will actually use it.
This sounds like complete fanboy nonsense. Just like the fanboy nonsense where Sony is a far better company at hardware designs because of their decades of experience and expertise in CE hardware.