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Deleted member 91098
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It turned out my pessimism was warranted so far. I was afraid they would ignore the Baldurs Gate legacy and also remove "real time with pause" in favor of turn based fights like in DOS.
Yeah, Larian makes good turn based games and D&D itself is turn based but still. At the moment it looks too much like DOS2 (just with a Baldurs Gate brand and D&D rules). They could just have made a DOS3, which would probably have allowed them more creative freedom, or make a D&D game without having to excavate the Baldurs Gate brand.
Since it's early I will just think of it as a DOS3 with a better combat system (yeah, I'm one of those people who didn't like the armor system from DOS2 that much) and more interesting lore from here on out. Which is good, just not what I would have hoped for.
My other points which I'm pessimistic about are the story (Larians previous games were just ok to mee) and the itemization (Larians games feel more like a MMO in that regard to me).
Yeah, DOS2 is a good game and the engine should work really well for other isometric RPGs like BG3 (it's one of the reasons why I didn't play DOS2 when it launched, but instead directly tried to use the editor to recreate Irenicus dungeon. But since the state of the editor was not the best I scraped that after 2 months and played the game instead).
Maybe I'm a masochist but I actually like it when games don't try to hold the hand of the player as much and allow the player to easlily get killed while learning about the world.
Yeah, Larian makes good turn based games and D&D itself is turn based but still. At the moment it looks too much like DOS2 (just with a Baldurs Gate brand and D&D rules). They could just have made a DOS3, which would probably have allowed them more creative freedom, or make a D&D game without having to excavate the Baldurs Gate brand.
Since it's early I will just think of it as a DOS3 with a better combat system (yeah, I'm one of those people who didn't like the armor system from DOS2 that much) and more interesting lore from here on out. Which is good, just not what I would have hoped for.
My other points which I'm pessimistic about are the story (Larians previous games were just ok to mee) and the itemization (Larians games feel more like a MMO in that regard to me).
I'll take the optimist lane here. Divinity original sin2 definitive edition is gold. Larian has really nice track record on their games. Probably divinity engine will work great for baldur's gate.
Yeah, DOS2 is a good game and the engine should work really well for other isometric RPGs like BG3 (it's one of the reasons why I didn't play DOS2 when it launched, but instead directly tried to use the editor to recreate Irenicus dungeon. But since the state of the editor was not the best I scraped that after 2 months and played the game instead).
Only real complaint I have about latest divinity is that it is confusing especially at beginning. Easy to go to wrong places and get killed and make no progress... If they had bit more clarity for player on what order would be good for doing quests the game would be near perfect. The story, battles, progression, crafting,... is much more refined and better in original sin 2 compared to the previous game.
Maybe I'm a masochist but I actually like it when games don't try to hold the hand of the player as much and allow the player to easlily get killed while learning about the world.