Anyway, I have been reading about MW's multi, and it sounds like exactly the sort of thing that would make me throw the controller through the screen. Shooting through walls, knife maniacs, and UAVs? No thanks.
Yeah, it is frustrating, but the good news is, it gets better if you stay on the ball and manage to overcome the initial brutal gameplay and steap learning curve.
I think KZ2 definately has some great benefits in this area - the unlockable classes make the gameplay interesting and will keep you just to unlock them and give you more options during the game. The teamwork is also very central to the game, since there are lots of objectives to achieve (capture the flag, search & destroy, defend, team-deathmatch, assassinate and protect missions all in the same game). Camping is also less of a problem since the levels are more open and in that respect, more simple. You will have a team that might overpower you every now and then, but usually your base offers a good defence. Thanks to the objectives, the team that is trying to overrun you at your base weakens occasionally when they go and secure the objective. Maybe you can rent or borrow both games and see which one suits you better. KZ2 may take a while to get used to, as the controls have some weight to them, which requires a bit of getting used to. If you do though, it does have all the elements for a very satisfying game experience.
Anyway, I'm usually online after 7 p.m. GMT+1 during the week and if I'm not away during weekends, same time then too but online longer. :smile: