ATI: Xbox 360 has 5 Times Render BW than PS3

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Hindsight is a wonderful thing. Not only does it allow you to live with deep and bitter regrets about what might have been, occasionally it allows you to look back and unearth hidden gems you didn't even know you possessed.
So it was today as we pored over our notes and recordings from Monday's ELSPA International Games Summit. You may remember we quite fancied the look of ATi's Assassin demo which we thought was probably our first true indication of the Xbox 360's graphical prowess.

We're still working hard to bring you that in all its full graphical glory (hopefully by end of play today) but in the meantime, we've been poring over some details on the 360's Graphical Processor which ATi's Richard Huddy provided during the presentation. Huddy claimed that the 360's GPU will have: "256 Gigabytes per second of render bandwidth," which he said was roughly, "fifty times the power of the original Xbox" and around "five times more than any other next generation console."


It sounds awfully impressive, but to be honest we're not the biggest tech bods on the planet so we're going to leave it to the more graphically gifted amongst you to decipher the significance in the forums below. However from what we can gather from our resident experts and Huddy's claims, render bandwidth is the graphical pipeline which consoles use to splurge all those saucy looking graphics onto your screen.
No matter how fast your console's CPU and GPU are, if you ain't got the bandwidth to make use of them, you might as well be on current gen. It also echoes certain of Microsoft's claims about the PS3's Cell processor at E3 in that it might be fast but the console wouldn't have the bandwidth to make use of that power.

Of course ATi being the supplier of the 360's GPU you can't say they are exactly unbiased but claim and counter-claim all adds to the great next-gen debate. Please feel free to enlighten us further in the forum below.

http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=120951
 
Hasanahmad, since you seem to like posting things like this (full articles), can you at least use the quote function or something else to clearly delineate between your own words/wording and someone else's.
 
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Will this garbage ever end?? Why does ATi and MS continue to quote the 256GigaBYTE/sec number?? Are they really willing to lie so conspicuosly?? Aren't they afraid it'll come back to bite them? Maybe they know something we don't? Or maybe they signed a deal with the devil.
 
1. Belongs in the MS PR thread.

2. Mefisutoferesu: The above PR is accurate (as accurate as sensational PR can be). The Xbox 360 GPU does have 256GB/s render bandwidth. They are not claiming total system bandwidth here (unlike a certain Maj. Nelson). The eDRAM is very specifically for the backbuffer rendering and it was not too far outlandish to say in lay terms, "render bandwidth is the graphical pipeline which consoles use to splurge all those saucy looking graphics onto your screen". The eDRAM allows fast Z, Alpha, MSAA, and other bandwidth intensive tasks to be isolated on the eDRAM and not suck away system bandwidth.
 
Yes, I don't particularly argue with their choice of words this time (and I'm the most adamant antagonist on this board about this figure!!). Though technically does not this 256 GB/s BW only apply to a sub-section of render bandwidth? The main rendering into eDRAM is at the 32 GB/s rate, and then a level of processing is performed at the higher rate.

Of course, how could anyone describe this? 256 GB/s partial render pipeline BW? 288 GB/s total render BW? :?
 
Hmm... yeah, fair enough, it is significantly better than calling it system bandwidth, but I still feel it's misleading and not by mistake. Perhaps a bit of an over reaction... I just came back from TeamXbox forums where they were actually making cases that the new Anand article proves that Xbox 360 is the second advent of Christ. A little frustrated that even articles that try seemingly well to be unbaised are still fodder.

Anyway, sorry for over reacting.
 
Mefisutoferesu said:
Hmm... yeah, fair enough, it is significantly better than calling it system bandwidth, but I still feel it's misleading and not by mistake. .....

regardless what Xbox fans are thinking, MS has been searching for a way to get this comparison across since E3 and have bungled it a few times now (Major Nelson for example)..


there has been nothing exactly like this design which apparently DOES make a significant difference in the BW and it's as if they have been searching for a way to get this across to layman in a way that they can understand.

They are trying to overcome the E3 mindset that had every media outlet saying "PS3 is unequivocally twice as powerful as X360" based solely on the 2 teraflop/1 teraflop comparison slide show. IMO


edit:
don't know my bits from my flops ;)
 
Tap In said:
They are trying to overcome the E3 mindset that had every media outlet saying "PS3 is unequivocally twice as powerful as X360" based solely on the 2 terabit/1 terabit comparison slide show. IMO

You mean TFlops, surely.
 
I think the PS3>XB360 opinions came more from the visible material. Sony showed very polished footage; MS showed mostly rough-looking alpha-kit stuff.
 
xbdestroya said:
Tap In said:
They are trying to overcome the E3 mindset that had every media outlet saying "PS3 is unequivocally twice as powerful as X360" based solely on the 2 terabit/1 terabit comparison slide show. IMO

You mean TFlops, surely.


ooops :oops: :D
 
And here I thought it was all about vertex and pixel shader speed this generation. It's nice to see that alpha, and AA is more important. :rolleyes:
 
Shifty Geezer said:
I think the PS3>XB360 opinions came more from the visible material. Sony showed very polished footage; MS showed mostly rough-looking alpha-kit stuff.

that did play a part in the overall perception, absolutely.

However, on G4tv or some other program last month, I saw a tech writer for (iirc the LA Times?) in an interview state "twice as powerful" using the teraflop performance as his fact. :oops:
 
Tap In said:
that did play a part in the overall perception, absolutely.

However, on G4tv or some other program last month, I saw a tech writer for (iirc the LA Times?) in an interview state "twice as powerful" using the teraflop performance as his fact. :oops:

I know what you're saying, but that's more from media ignorance than it is from media bias. Microsoft benefits from their own fair share of ignorance on the part of the media so in my mind it all evens out into one gigantic morass of ignorance. The average person (and even the more informed as well) won't be able to really state which architecture is 'stronger' until a year or two into this next battle in the console wars.

The victor will be determined on the screen. :)
 
xbdestroya said:
Tap In said:
that did play a part in the overall perception, absolutely.

However, on G4tv or some other program last month, I saw a tech writer for (iirc the LA Times?) in an interview state "twice as powerful" using the teraflop performance as his fact. :oops:

I know what you're saying, but that's more from media ignorance than it is from media bias. Microsoft benefits from their own fair share of ignorance on the part of the media so in my mind it all evens out into one gigantic morass of ignorance. The average person (and even the more informed as well) won't be able to really state which architecture is 'stronger' until a year or two into this next battle in the console wars.

The victor will be determined on the screen. :)

oh I agree XB, it's ignorance and a fast, short news cycle. ;)

I'm just saying I can give MS a pass on the way they've been searching for a description of how their architecture is different BW-wise since it is not as easy as just making a slide and posting numbers to identify and differentiate.
 
xbdestroya said:
I know what you're saying, but that's more from media ignorance than it is from media bias. Microsoft benefits from their own fair share of ignorance on the part of the media so in my mind it all evens out into one gigantic morass of ignorance. The average person (and even the more informed as well) won't be able to really state which architecture is 'stronger' until a year or two into this next battle in the console wars.

The victor will be determined on the screen. :)

Talk to ANY casual gamer. They think the PS3 is more powerful. All my friends that are just casual gamers think the PS3 will blow away the X360.

Mainly because they either saw it on TV from some news report, or watched the CG movie from the E3 demo.
 
scooby_dooby said:
Talk to ANY casual gamer. They think the PS3 is more powerful. All my friends that are just casual gamers think the PS3 will blow away the X360.

Mainly because they either saw it on TV from some news report, or watched the CG movie from the E3 demo.

Well there's the irony then. All of my casual gamer friends are under the impression that Microsoft will dominate. So maybe we should compile a list of media outlets visited by each others friends and cross-recommend them. ;)
 
Jeez....again..
Edram and its bandwidth is important than what Sony wants us to believe, but not as significant as what MS wants us to believe...
Doesn't this belong in MS PR thread?...lol..
 
JasonLD said:
Jeez....again..
Edram and its bandwidth is important than what Sony wants us to believe, but not as significant as what MS wants us to believe...
Doesn't this belong in MS PR thread?...lol..

you expect too much from the thread's author.
 
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