No, one week ago, we initially reported on this issue regarding CoD, which uses OpenGL.mikechai said:Quasar,
Does using directx or opengl make any difference ?
I mean, does the *optimisation* happen to both directx and opengl games ?
Also, in American McGee's Alice (if you recall that) or the OpenGL-Version of Serious Sam, a similar performance-drop can be observed (if you put enough stress on the graphics chip, that is).
I know, that's one problem, we where dealing with. You can either turn up gamma/contrast/brightness (i don't know sh**t about Photoshop) or use this tool from ATi: http://www.ati.com/developer/TheCompressonator.exe991060 said:Quasar,I just checked the first 2 shots in the article with photoshop, they're nearly identical besides the random pink light.
Also, what we did was not comparing R360 to R420 directly but instead their respective bilinear-AF to their respective "full-tri"-AF (forced via rTool).
So you have the identical pixels in black and the different ones in white (on the ComputerBase.de Shots) - but only on the SAME Chip.