I know that this is a common knowledge that 360 is the lead platform and had been form day one, but I want some respectful confirmation about it. Anyone of you industry insiders and developers can confirm this or link me to any confirmation regarding this?
Much appreciated.
I know that this is a common knowledge that 360 is the lead platform and had been form day one, but I want some respectful confirmation about it.
There is no "comon knowledge" about this matter. Cos nobody knows anything!
The game was announced first for Playstation 3, then 1 year later it becomes multiplatform.... We are talking about UBI here, it was probably multiplatform from the start.
There is no "comon knowledge" about this matter. Cos nobody knows anything!
The game was announced first for Playstation 3, then 1 year later it becomes multiplatform.... We are talking about UBI here, it was probably multiplatform from the start.
Wrong. It wasnt announced for PS3 first at all. It was announced for Xbox360 (or Multiplatform)as ProjectX oder Project Assasins in a Press Conference (MS i think)
So i guess that makes Xbox360 the lead platform. Doesn't matter anyway since both versions look similar.
Singling out Ubisoft for praise, Moore also revealed that two PlayStation 3 games from the publisher would also be coming to the Xbox 360: Gearbox-developed WWII shooter Brothers in Arms 3 (tentative), and the still-mysterious Project Assassin, which looks like a bloodier version of Thief. He also offered the first glimpse of Splinter Cell 4 via a trailer that promised that the game is coming "online and offline in 2006."
Jade Raymond specifically said in an interview that the game will be optimized for the 360 and will NOT be optimized for the Playstation 3.
I am sorry I cannot provide a link. I do not remember exactly where she said that. But I know she said that for an absolute fact.
Jade Raymond specifically said in an interview that the game will be optimized for the 360 and will NOT be optimized for the Playstation 3.
I am sorry I cannot provide a link. I do not remember exactly where she said that. But I know she said that for an absolute fact.
Actually she did, I remember it, she said that they couldn't get the ai to work as well on the ps3. Then Ubi sent a press release saying that both versions would be identical and so on...
Jade Raymond specifically said in an interview that the game will be optimized for the 360 and will NOT be optimized for the Playstation 3.
I am sorry I cannot provide a link. I do not remember exactly where she said that. But I know she said that for an absolute fact.
Wrong. It wasnt announced for PS3 first at all. It was announced for Xbox360 (or Multiplatform)as ProjectX oder Project Assasins in a Press Conference (MS i think)
Strange how you don't remember the story about a week later when someone from UBI (possibly Jade herself) corrected the statement.Actually she did, I remember it, she said that they couldn't get the ai to work as well on the ps3. Then Ubi sent a press release saying that both versions would be identical and so on...
What does GRAW2 (developed by Red Storm/Ubi Paris) have to do with Assassin's Creed (developed by Ubi Montreal)? Completely different teams, completely different games running on different engines.Strange how you seem to read the first line of your quote, because i mention the press release from Ubi in the second part...
Ubi seems to have issues with the cell, they've had a lot of trouble to make GRAW2 at a decent framerate on PS3. Well, we don't even know yet if they have achieved it yet.
The press release isn't what I am refering too, it never said anything about the games being identical, it only addressed the AI issue.Strange how you seem to read the first line of your quote, because i mention the press release from Ubi in the second part...
Ubi seems to have issues with the cell, they've had a lot of trouble to make GRAW2 at a decent framerate on PS3. Well, we don't even know yet if they have achieved it yet.