I don't take his comment that serious
First this quote didn't exist, no we shouldn't take it seriously...
it's obvious he was hoping it to be a self-fulfilling hype. You have to note the date of the comment again, it's a comment at E3 2006 where the unexpectedly high price of PS3 stunned fans and media, they had to be extra aggressive in front of media. If they had been pessimistic about the prospect of their own new platform third parties would have been in a major panic.
Yes, so instead of being pessimistic, Reeves says,
"Without being too arrogant..."
The SCEE CEO knew he was being arrogant. He was expecting what many voiced back after the 360 launch demand: the PS3 would sell very well and would have no issue selling their first 6M units. I don't seem to remember hardly any protests from people when it was suggested by most that the first 6M units would be sold immediately, and only thereafter would the price and software selection be an issue of accessibility/value to the non-early adopter market.
You can be optimistic without being arrogant. All of the CEOs carry an air of "confidence" but there is an invisible line you can cross over into the arrogant realm. Reeves knew he was going there, hence he wanted to frame it as not being "too arrogant".
And that was
Quest's point: Comments like this and the "people need to save" for a PS3 absolutely come across as arrogant. And more importantly, Sony didn't expect to be in the hole they are now.
Even most market researches were still predicting substantial PS3 sales for its lifetime at that point.
As for games, I think it's a metaphor - they don't have sequels of popular franchises in the first 6 months, or 1 year for that matter, due to the small install base.
And this should have been a huge warning signal. Sony seems to have taken a "year later" approach to not only when the PS3 was released, but also to when PS3 software began development.
It would be a substantially different story if Sony, while delaying until 2006, had essentially began development of titles about the time 360 titles did, thus hitting the ground running. So instead of a weak 360-like 2nd holiday, they could have countered MS's big 2007 holiday software with their own.
The price dug them into a small hole, the lack of value in terms of software & hardware price drops is quickly making that hole deeper.
Sometimes organizations need a soundbite like that to put a huge pressure on themselves.
Or you can go with the primary surface reading: He was being arrogant.
Come on, they just sold 220M consoles in 10 years, setting all sorts of records. The PlayStation was a cash cow. Just go back and look at polls here about how people expected the PS3 to do: Most expected great sales. Even now you expect over 100M.
I have read many times how the PS2 lineup at launch wasn't great, but it was in 2001 that the PS2 began getting its killer apps. Yet the PS2, in 2000, sold very well. In that context, even conceeding a "no software = no sequals" analogy (not buying that at all), there was a previous history that would indicate the PS3 would sell amazingly well.
- It was a PlayStation; the PS2 outsold the Xbox 5:1 and the GCN 6:1, the PS2 won every territory. People don't play video games, they play PlayStation.
- It had the next generation of HD optical media (Blu-ray) with substantial exclusive support.
- It was 2x as powerful as the competition with the amazing Cell processor; it has media slots, KB/MS support, HDMI, WiFi, and even has motion sensing. The PS3 is a media center that plays amazing PlayStation games.
- It had the big guns in the wings that sold tens of millions to the PlayStation consumer" Gran Turismo, Metal Gear Solid, Final Fantasy, God of War, and so forth--all exclusive to the PS3. And until then you get amazing titles like Resistance, Motorstorm, Warhawk, and Heavenly Sword plus all the 3rd party support you expect.
Some of us were bullish on the price as a long term issue, but the reality is people (even executives at big 3rd party pubs) expected the PS3 to sell well because it was a PlayStation. All PlayStations sell well, and this was by far the best. Out of their 120M PS2 customers, finding 5% of those to throw down $500/$600 for a PS3 with next-gen HD media ($500+ alone!) was not out of question.
But Sony, like many of us, didn't expect their "instant buy" demand to fizzle at about 1M-1.5M. There was a demand there for an expensive PlayStation--it just wasn't 5M units.
Gamers are fickle and most overestimated the value of the PlayStation brand. The clear reading of Reeves is Sony did as well.