Also XDMA Crossfire, HSA improvements, faster tessellation, HDMI 2.0, VCE & UVD improvements and H.265 decoding support (if the leaked slides are accurate).
Bonaire, Tonga, Hawaii and Fiji have XDMA CF, only Pitcairn (and low-end Oland) wouldn't have it. Faster tesselation isn't really needed below Tonga, while Hawaii already has 4 primitive pipes and larger cache for buffering compared to Pitcairn/Tahiti, so I guess it passes as "good enough" in that regard, certainly not an important enough factor to refresh Hawaii just for better tesselation. And HSA improvements are - let's face it - currently irrelevant for games.
The only chip outdated enough to hypothetically warrant a replacement with Tonga IP (or newer) is Pitcairn, but delta color compression would be pointless here unless they take the Nvidia GM206 route (128 bit interface to reduce cost), since 20 CUs lack the raw horsepower to benefit from 256bit+DCC.
Similarly, Tonga's improved tesselation performance compared to Tahiti is mostly a combination of larger perimeter cache (and larger L2) and doubled primitive/geometry pipelines. Both of these cost transistors and area, with only minor benefit for a mid-range chip like Pitcairn.
So the only real benefit of a Pitcairn replacement with newer IP would be improved connectivity and media en-/decoding. Is that alone worth the resources needed for making an entirely new chip? I'd say no, not if you are in such a tight spot as AMD is in right now.
Replacing Pitcairn would only make sense if they were able to notably improve performance per Watt and mm² as well, but I wonder whether the latest GCN IP is enough of an improvement in that regard.