AMD: Pirate Islands (R* 3** series) Speculation/Rumor Thread

Discussion in 'Architecture and Products' started by iMacmatician, Apr 10, 2014.

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  1. dogen

    dogen Regular

    I think AMD said they have a few engineers working on improving VRAM utilization now, so maybe it won't be as much of an issue later on.
     
  2. Razor1

    Razor1 Veteran

    well if they can do anything they have to do it before reviewers put up their reviewers. This card is marketed for the 4k crowd, its not good if it hits a vram wall.
     
    Grall likes this.
  3. dogen

    dogen Regular

    Yeah, who knows. I remember them stating the reason it took so long to launch these cards was to polish the drivers up. The hardware was ready months ago, I heard.
     
  4. Babel-17

    Babel-17 Veteran

    I just skimmed through that thread (yikes) and I don't see any firm answer. There is a post from when people were trying this and that, before Dell and nVidia provided the solution that did work. So maybe I was wrong in thinking UEFI was somehow related.
    Ok, no more OT from me. :) Back to business!
     
  5. Grall

    Grall Invisible Member Legend

    Plenty video cards in the past have had RAM that already was pushed so hard you basically couldn't overclock it at all, so it's not a big deal. My current Hawaii has factory OC'd RAM that artefacts in 3DMark Firestrike, I turn any more on that knob and it just gets worse.
     
  6. Grall

    Grall Invisible Member Legend

    Disinformation campaign is probably an overly strong term. Rather, this falls under a more traditional general marketing umbrella. IE, first you tease your new product, then you display it (which they did at CES earlier this month), then they unveil it (at E3 some days ago now), then to keep up the hype the NDA on reviews expires only when the product is available to buy (or close enough anyway.)

    If you reveal everything all at once before it's in stores, all the hype dies, and the product already feels old when it finally is available to buy.
     
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  7. pharma

    pharma Veteran

    Guru3d's take on AMD's internal benchmarks ...
    http://www.guru3d.com/news-story/amd-radeon-r9-fury-x-official-benchmarks.html

    Also an interesting observation from a forum poster on AMD's internal benchmarks.
     
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  8. flopper

    flopper Newcomer

    That is what people are actually doing out there.
    I saw someone running witcher 3 at 1080p at 100fps obviously not maxed out.
    of course people adjust settings when they game why is that a suprise?
     
  9. elect

    elect Newcomer

    Then someone (maybe you?) should correct it, after all that's the spirit of wikipedia :)
     
  10. Rurouni

    Rurouni Veteran

    This is not strange at all. They use the setting which is playable. Yes, you could just push everything to the max and both cards will suffer, but that would do no good for AMD. They might still have won the benchmark, but for marketing purposes, it is stupid. It's at 4K because it is something that AMD always talk about.
    Sometimes people need to stop thinking too far...
     
  11. I haven't run anything with AF lower than 8x in over 10 years, I believe. Not even when I'm trying to play a recent game in my 2 year-old laptop with a GF107.
    I get that they wouldn't turn on MSAA if they're already rendering at 4K, but turning off anisotropic filtering and getting some settings on Medium raises quite the huge flag for me.

    You don't get to price a card towards $650 and then market it to run the games on medium settings with AF turned off. That's just nonsense IMO.
     
    Last edited by a moderator: Jun 19, 2015
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  12. Lightman

    Lightman Veteran Subscriber

    Settings AMD used for these benchmarks just show how useless manufacturer numbers are and it doesn't only apply to AMD. The only useful numbers shown are for:
    * 3DMark
    * BF4
    * FarCry 4
    * Skyrim
    * Sleeping Dogs
    * Sniper Elite 3
    * The Witcher 3

    The rest of them is useless from a gamer point of view. They might still be used for comparing hardware and finding bottlenecks, but not a representation of real world usage.
     
  13. SimBy

    SimBy Regular

    I know 4K is all the rage, but anything below 60fps is unplayable to me. It's quite obvious no single card can do that @4K.

    So GG AMD and Nvidia, let me know when we get there.
     
  14. Razor1

    Razor1 Veteran


    Well it isn't that, this card is marketed as a card for overclockers, if they can only overclock the GPU kinda defeats the purpose, and it looks to be bandwidth limited when overclocking by AMD's results, hopefully in future drivers that will be resolved.
     
    Last edited: Jun 19, 2015
  15. Razor1

    Razor1 Veteran

    Benchmarks are different, its to gauge a cards performance to other cards so a good picture is made what is a good card to purchase, isolating certain instances where it is favorable to one card isn't a good measurement technique. But it did give a good deal of insight to where it might have issues.

    And who would by a $650 card to play at medium settings? The only time I did that was with Crysis, and that's because the game crushed hardware, Witcher 3 isn't like that. And also this is personal preference I guess its kinda moot.
     
  16. Razor1

    Razor1 Veteran

  17. For pcper is the fact that they miraculously decided to stop using frametime comparisons as soon as AMD solved the issue in their drivers.

    As for kitguru, they released quite the hateful video towards AMD last week:
    https://forum.beyond3d.com/posts/1854513/
     
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  18. silent_guy

    silent_guy Veteran Subscriber

    Oh, it's AMD doing this? Well, then it's all right, I guess. The positive side of it: just like Tomb Raider TressFX thing, it will provide years of counter-fodder.
    The most surprising part of it all is that AMD would explain to an editor why they retracted giving a sample. Sometimes I think even I'd be better at this stuff than them...
     
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  19. TheAlSpark

    TheAlSpark Moderator Moderator Legend

    Just speaking in general terms (not specifically about "medium") but there are certainly settings that are too expensive for what they contribute to the final presentation, plus some settings can be annoying to some people (various post-processing or even shadow settings).

    e.g.
    Someone might hate all forms of depth-of-field, so bokeh can bokeh a ticket out of here.
    Egregious light shafts, motion blur, bloom, chromatic aberration.
    Bioshock Infinite's contact hardening shadows are terrible in practice because the shadow cascades are literally cutting edges. Same thing happens in GTA5 IIRC.
     
    Razor1 likes this.
  20. silent_guy

    silent_guy Veteran Subscriber

    I don't think there was ever a visual upside on disabling AF. :wink:

    But, yes, you're right.
     
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