My point was about comparison to the space taken up by tensor cores and so had to use it, therefore DLSS.AMD may very well be or have been pursuing a non-ML based approach for sometime now and that's fine.
The end result is a compelling gpu, both in rasterization, RTRT, upscaling. That's all that maters in regards to that aspect.
I fully agree, that any positive improvement is good.It doesn't need to be better than DLSS2 to be useful; it just needs to provide a better output/performance ratio than the existing non-ML upscaling solutions. Otherwise we'd go back to temporal/checkerboarding reconstruction.
As I said, it was about the framing of the tensor cores.
I'm sure AMD does have an idea what their going to do, they've had a couple years to give it some thought.
Its just that the way they spoke about it, made it sound like, well may have a bit of this, bit of that, depending on devs, users, lots of options.
That sounds like early R&D, not late in development, which we know should be the case.