Alien Isolation

Sounds promising; One can only hope the campaign length has not been not sacrificed to achieve this seemingly high level of quality.

I actually hope they did. I simply don't think you can extend what is essentially a game of hide and seek to the length of your average or even slightly shorter sp campaign. It's probably gonna happen anyway because at some point it was apparently decided that a game either has to be a bloated AAA production with a 60$ price-tag, or a cheap-as-chips indie game now. Just never ever anything in between.

I'd love this to be a short, maybe even movie-length game with loads of replayability via a rich and very interactive world that gives you all sorts of tools to progress in vastly different ways.
 
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I actually hope they did. I simply don't think you can extend what is essentially a game of hide and seek to the length of your average or even slightly shorter sp campaign. It's probably gonna happen anyway because a game somehow has to be 60$ or a cheap-as-chips indie game now. Never ever anything in between.

I'd love this to be a short, maybe even movie-length game with loads of replayability via a rich and very interactive world that gives you all sorts of tools to progress in vastly different ways.

I totally agree. Sometimes less is more. As long as they nail the replayability factor, this will be a gem as a relatively short game.
 
sieg, what you described seems in line with MGSV: Ground Zeroes.
it have limited lenght but the variety of things and tools to be used keep changing the experiences.

if Alien:I was like that but with more lenghty main campaign, i will like it :)
 
Ground Zeroes with a proper ending though. Heck, maybe make it a rogue-like even. I'm usually not too fond of those, but in the case of an Alien game with a manageable length it seems like a sensible choice. Would ratchet up the tension like crazy as well.
 
There will be people on the station, Amanda will have abbility to shoot and craft objects. I'm sure that devs will find the way create a long SP campaign.
 
The game's demos must be something like a third of the way into the story. Several of the videos have already shown dead shipmates and there also needs to be a face-hugger that has to also occupy someone/something before it's 'born'. Throw in a bit of growth from the wormish creature it starts as, until it gets to be the giant alien we see in the videos.

Also, the alien itself looks much bigger than the one in Alien 3 (that came from a dog) and bigger than those in Aliens (which came from people). Lore suggests that the Aliens pick up the characteristics of the occupied body. Its size is definitely more in line with the original film, as you see that thing towering over the guy with the cigarette.
 
My theory about how this alien got on station is that someone from this smaller corporation found he black box of Nostromo, called Amanda, got information about position of landing on LV 426, got there, got infected, returned to the station and unleashed Xeno just as Amanda was arriving...
 
My theory about how this alien got on station is that someone from this smaller corporation found he black box of Nostromo, called Amanda, got information about position of landing on LV 426, got there, got infected, returned to the station and unleashed Xeno just as Amanda was arriving...

Yeah, I can imagine the story being something of a combination of Alien and Alien 3.

Beginning: like DieH@rd suggests above.
Middle: survival phase as documented in the videos.
End: arrival of the Weyland-Yutani Corporation.

Perhaps a couple of members of the crew (all of them?) being part of the corporation too.
 
Station is 100% getting destroyed at the end, with YW only getting hints that something unknown is present on LV 426. That will prompt them to start building a teraforming colony there.
 
Who builds a space station with a mirror floor. :p (looks nice though)

edit: The movement of the alien around 2:20 looks weird when it turns.
 
The movement of the alien around 2:20 looks weird when it turns.

Yeah, it does a bit. Not exactly fluid movement. Other than that animation, it looks stunning.

I watched Alien 3 last night (it's been years since I saw that one) to get me excited. I'm fully intending of going through the rest of the boxset followed by Prometheus.
 
I watched Alien 3 last night (it's been years since I saw that one) to get me excited. I'm fully intending of going through the rest of the boxset followed by Prometheus.

Really? I remember seeing Alien 3 at the cinema and it was, without a doubt, the most depressing film I'd seen (born early 70s) at that time. I like it more now, but sheesh

The original, though.. awesome. I don't think this is my kind of game, the very idea sounds like it'll make me a nervous wreck, but I might grab it if it's executed well. I thought I'd put survival horror firmly in my past then The Last of Us happened.

Done right it's an awesome genre and Alien is an awesome universe.
 
Really? I remember seeing Alien 3 at the cinema and it was, without a doubt, the most depressing film I'd seen (born early 70s) at that time. I like it more now, but sheesh

The original, though.. awesome. I don't think this is my kind of game, the very idea sounds like it'll make me a nervous wreck, but I might grab it if it's executed well. I thought I'd put survival horror firmly in my past then The Last of Us happened.

Done right it's an awesome genre and Alien is an awesome universe.

Oh agreed, without a doubt the original is the best. The quality of the films are actually in perfect descending order (with Prometheus sitting between Aliens and Alien 3).

I'm not much of a horror fan, I just really enjoy these films. I know they have a fair bit of gore, but it's done very well and a lot of the scares are implied rather than over-the-top. People being pulled into narrow tunnels, etc. Giger is a very strange man, his art is interesting from a distance, if you know what I mean. Very hell-sexual.

The design of the Xenomorph (especially in Alien) is outstanding. The look really causes a revulsion with people. Quite possibly due to that familiar, murderous, slight genital look about them. Some of that feeling gets lost a bit with the later films.
 
Yeah, AvP in particular has really pulled back on the penis head shape and the mix of organic and mechanical details on the creature. Prometheus was never really able to reach the levels of that creature design either...
 
Really? I remember seeing Alien 3 at the cinema and it was, without a doubt, the most depressing film I'd seen (born early 70s) at that time. I like it more now, but sheesh

The original, though.. awesome. I don't think this is my kind of game, the very idea sounds like it'll make me a nervous wreck, but I might grab it if it's executed well. I thought I'd put survival horror firmly in my past then The Last of Us happened.

Done right it's an awesome genre and Alien is an awesome universe.

Alien 3 has really grown on me. It's a great film imo. Sigourney and the entirity of the British cast are terrific in. Art direction and camera work is fantastic as well. I also like how bold it is. Killing Hicks and Newt right away? - the studio execs must have loved that. It's one hella bleak and nihilistic film, though, and most likely not what people expected from a follow-up to Aliens (which hasn't aged nearly as well in my opinion). It's certainly not a movie for everyone.
 
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