Chris123234
Regular
Define success. Crap games, mediocre games can be succesful as well in sales. Even Spongebob Squarepants reached high in charts. At the same time there are great games that dont sell. Point is? I dont care about what defines "success" from a business standpoint. Developers may decide to go for the easiest root to increase profits and still sell thousands of mediocre and bad games. I am not a businessman. I am a gamer. That root dont always follow "quality" or what people want as fans from the game.
If you are refering to succesful ports moving from 360 to Wii? Again what do you define succesful in these regards. There are many 360 or PS3 real next gen games that will never make it to the Wii unless they are altered and changed.
There is nothing ignorant in my statement. If there are MANY people who demand less and will buy a game on Wii (thus increase its sales fast) without caring as much about important "details", I dont care. Any game can sell well on Wii for various reasons, but these reasons may often be completely irrelevant with how SH fairs as a creation vs how it fairs as a product for money.
Your "simple fact" is too simple to begin with.
Also I did say that if they want to make a SH game for Wii they should go either for a spin off or for a different SH5 version for Wii. Exclusive for Wii? Dont even think about it. Do you get the difference between SH5 exclusive for Wii vs different versions for Wii now?
Your previous post, just as this one, is full of ignorance. I agreed that it shouldn't be a Wii exclusive, but said that is no reason for it to not be available for the Wii at all.
When I said "I think the simple fact that the games..." I was referring the "the games" being the SH series games (since that is the entire focus of the topic, I thought it was self evident.. I guess not). So, your tangent there was pointless.
I replied to your point about it should not be available on the Wii, but should instead be on the PS3 or X360, which implies that you were speaking solely in terms of graphics power and not about ports, else you wouldn't have stated, "PS3 or X360".
Next time you want to be condescending and bold things and ask if I understand the difference, make sure you don't leave shit out of your previous posts and ignore your original bullet points. Especially considering the next point, which referred to the one I replied to, stated
.4) Because hardware capabilities DO open more possibilities and offer more freedom to the devs to express better and do better "art" under the right hands.
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