Accurate human rendering in game [2014-2016]

Discussion in 'Console Technology' started by babcat, Mar 13, 2014.

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  1. Egmon83

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    He knows drake from 3-4 games already. maybe he is into serial killers with a sense of humour? :p
     
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  2. Ike Turner

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    #1002 Ike Turner, Apr 29, 2016
    Last edited: Apr 29, 2016
    PeanutButterOnPickles and milk like this.
  3. DieH@rd

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    Yes, Arkham Knight is amazing.
     
  4. London-boy

    London-boy Shifty's daddy
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    I wouldn't say underrated. They got a lot of acclaim for the visuals, especially considering they were using the "old" Unreal engine. Pretty much everyone praised them, and rightly so. Beautiful game. Didn't love it, but it was beautiful.
     
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  5. DieH@rd

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  6. Ike Turner

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    Gameplay shot (Character was talking that why he is slightly motion blurred sorry)
    [​IMG]
     
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  7. Clukos

    Clukos Bloodborne 2 when?
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    Uncharted 4
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    First image png the rest compressed jpg
     
  8. Warchild

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    pc version running well above 1080p but downsampled:
    [​IMG]
    [​IMG]
     
  9. PeanutButterOnPickles

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  10. PeanutButterOnPickles

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    [​IMG]

    [​IMG]

    In some cases, the faces in this game can be unpleasing to look at like a lot of games (uncanny valley), but for the most part they can be pleasing to look at for me.
     
  11. Clukos

    Clukos Bloodborne 2 when?
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    Scarecrow ain't pleasing to look at :p I think the art direction this time was excellent. They managed to hide almost every flaw Unreal 3 had, clever tricks and talent can go a long way!
     
  12. Egmon83

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    During daytime, AK fell apart IMO. It needs the rain shaders applied to look real. Still, it was a great visual experience! My PS4 top 5 easily!!
     
  13. Clukos

    Clukos Bloodborne 2 when?
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    In-game model viewer from U4

    Elena
    [​IMG]

    Nate
    [​IMG]

    Sully
    [​IMG]

    These are gameplay models under ideal lighting conditions, cutscenes get that very pleasing self shadowing + a bump on skin shading from what it looks like :)
     
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  14. PeanutButterOnPickles

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    The attention to detail on the clothing is amazing in those captures. They literally went out of their way to get the wrinkles, stretching and the bending correct.
     
  15. hesido

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    Do they move on the the model viewer?
     
  16. Cjail

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    Did Elena undergo plastic surgery?
    No because that's the feeling I get when I look at her face: more prominent cheeks, different nose, silk smooths skin...plastic surgery!

    Oh and is Sully wearing a wig?
    Because his hairs look really fake to me.
     
  17. ultragpu

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    But those models do feature self shadowing or am I missing something? Even in gameplay I see SS.
    [​IMG]
     
  18. Clukos

    Clukos Bloodborne 2 when?
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    Yes but not from all light sources from what I've seen, nothing like Ratchet & Clank for example (which to be fair has a more simple visual design approach and scope and maybe can afford to do more in some cases). We'll have to see when we finally get the game but that's my bet from what I've seen.

    Another one, cutscene vs gameplay, looks very close (geometry doesn't seem to change)
    [​IMG]
    [​IMG]

    About the shading pass what i'm thinking is that it's more refined during cutscenes (better hardware allocation) but not to a point where the models between cutscenes and gameplay look completely different (like RotTR).
     
  19. Starx

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  20. Karamazov

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    well now that's looking quite good

    [​IMG]
     
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