AA: which one looks better?

Does the left or the right pipe have better AA?

  • Right

    Votes: 0 0.0%
  • They both look the same

    Votes: 0 0.0%

  • Total voters
    197
Ok - I'll have to go with the minority. Right picture looks best on my monitor, without using any fancy zoom programs or anything. Well that's my initial reaction to them.
 
Uttar:
Why would you expect more than 5 shades when the "staircase" that is smoothed is 5 pixels long?

Bigus:
Simply because those two pixels had the same amount of subpixels in the black area. If it were jpg compresson errors, you would see a lot more errors around the edge.
 
I also think the right one looks better.
On my monitor I see almost no visible aliasing at all. On the left one I see a noticable staircase effect though.

But in the full pics the nVidia pics has some strange aliasing in the left part of the image, I dunno what's up with that.

personally I feel nVidias 8x look soooooo much better in all the games I've tried. It's almost impossible to spot any aliasing at all, but ATis 6x I see it pretty clearly, perhaps not jaggies per se, but the gradients are not as "smooth" as Nvs 8x.

though In those full screen pics I fail to see any SS effect at all, the textures on the ground looks exactly the same(?)
 
One thing we all have to remember, is that 8x is done on a G4 ti xxxx. The GeforceFX will have color correction just as ATI.
 
Ante P said:
I also think the right one looks better.
On my monitor I see almost no visible aliasing at all. On the left one I see a noticable staircase effect though.

That's what I noticed too. (I voted for the right).

On the left one the gradients on the left edge seem to start one pixel too high.
Maybe it's the worst case for the sampling pattern...
 
Thats why full screen shots are a must (see image quality thread) as there may be areas where one card exhibits its AA better than others.
 
Hyp-X said:
Ante P said:
I also think the right one looks better.
On my monitor I see almost no visible aliasing at all. On the left one I see a noticable staircase effect though.

That's what I noticed too. (I voted for the right).

On the left one the gradients on the left edge seem to start one pixel too high.
Maybe it's the worst case for the sampling pattern...

I have the exact opposite effect on my monitor, the stair stepping is more evident on the one to the right, manifested as the gradient falling off too rapidly leaving the stair step more visible.
 
I have the exact opposite effect on my monitor, the stair stepping is more evident on the one to the right, manifested as the gradient falling off too rapidly leaving the stair step more visible.

same here
 
strange stuff

well "in action" 8x does a better job anyways and that's what matters

I'm looking forward to seeing it on the GeForce FX, I hope performance is acceptable at 1024x768 combined with 8x Aniso
 
No option for "what the heck am I supposed to be able to tell with just a tiny portion of the screen?"

I think it's disengenuous to post such a small sample from a screenshot. Full screen shots should be used to compare aa. If I want to zoom in on a particular spot I can do that myself. Don't know of many photo viewing programs that don't include a zoom.

On a side note, I could only get the pictures on the left to come into view. Don't have the patience to wait for the pictures on the right to load. Waited 5 minutes and all I got was the top and bottom picture. There is supposed to be pictures on the left and right correct?

One thing I have noticed is that the aa in screenshots doesn't look nearly as good is it does in the game on my 9700. Jaggies that aren't visible in the game are clearly visible in screenshots. Suppose that has to do with the gamma correction though.
 
The left right refers to the left and right "tube" there is no "right pic" to wait for here.

So for the picky ones I'd might rephrase my question since some get all upset about it. ;)
"Which tube has the smoothest edge"
There, does that make you guys happy enough? :LOL:
 
Ante P said:
strange stuff

well "in action" 8x does a better job anyways and that's what matters

I'm looking forward to seeing it on the GeForce FX, I hope performance is acceptable at 1024x768 combined with 8x Aniso

Thats "In your opinion".
Also, is the 8xS 2xMS+4XSS or 4xMS+2xSS?
Either way, performance will suffer for the super sampling.
 
Went and had a look at the full screens. As far as the verticles go, in some places it looks better on the nv25 in other places it looks better on the 9700. It all depends on where you look. That is why I think full screenshots are important. As far as the horizontal lines goes though, the nv25 pictures look horrid. Don't know if that's due to the angle though. Overall I think the 9700 picture looks much better. Mainly because of the horizontal lines being so bad on the nv25. The verticles could go either way depending on where you look.

I opened these full screen in acdsee and used my mouse wheel to scroll back and forth between them. The difference was drastic enough that even my wife could clearly see the difference. (something that doesn't happen often with her.) She also thought the 9700 screen looked much better.
 
Althornin said:
Ante P said:
strange stuff

well "in action" 8x does a better job anyways and that's what matters

I'm looking forward to seeing it on the GeForce FX, I hope performance is acceptable at 1024x768 combined with 8x Aniso

Thats "In your opinion".
Also, is the 8xS 2xMS+4XSS or 4xMS+2xSS?
Either way, performance will suffer for the super sampling.

who's else opinion would it be?

8x is 2x(RG)MS + 4x(OG)SS me thinks

sure performance will suffer but a GF FX has a pretty nice texel as well as pixel fillrate (4 Gtex/4Gpix right?)
bandwidth ain't too shabby either
:)
 
Ante P said:
bandwidth ain't too shabby either
:)
I'd Disagree.
SS AA will eat more bandwidth, and the GFFX already has less bandwidth than the 9700.
I Highly doubt performance of 8xS will be reasonable to use, except in a few cases (very old games), where its ordered grid nature will reduce its possible effectiveness.
IMO, this is the failing of the GFFX - lack of quality AA modes.
 
I focused on the 3rd tube on the nearest face going up, because there was better anti-aliasing in the nv25 image (in contrast, all other cases I noticed the nv25 was no better and often worse, as noted in other's comments about horizontal edges) . I then looked more closely, and after observing the other tubes behind it, I concluded that the angle of the line is different and that is the reason the nv25 anti-aliased better.

As I result, I think using the pictures for detailed comparison is completely invalidated, because the line angles we'd use for comparison are arbitrarily different throughout the image, and that has drastic effects on how smooth the edge looks.

If there is no way for the program to guarantee equivalent images, it seems a pretty questionable tool for comparison to use under any circumstance.

[opinion based on our prior conversations]

By the way, your "SSAA + MSAA" threads about the R300 "just happening" to have occurred just prior to this flawed comparison where you "happen" to pass of your evaluation as a given ('well "in action" 8x does a better job anyways and that's what matters' ) is not a good idea in combination with having established you don't care what methods you use as long as they "get results". I'd recommend you take more care to assure the equivalancy of the comparison images when you've introduced such questions about your motivations.

[/opinion based on our prior conversations]


Maybe we could try again with another program that has equivalent images for comparison, as I think the idea of the thread is a good one. Some interesting discoveries possibly due to gamma settings with the split of the vote as well. I'm still waiting for Chalnoth to jump in about that.

For reference in case we move forward with the gamma idea, perhaps we could pick a reference method of determining our gamma settings and compare between people who prefer the left and who prefer the right.
 
It's not even close. I'm all over the left-sided image.
 
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