Having read the patent in its entirety I have a few questions for those willing to push a (not so) young padawan learner in the right direction.
With the setting up of the bricks, what is the point of having them overlap, or be configured in strange ways? Would it just be a problem caused by the grouping of the objects into bricks?
Distributed rendering - it sounds to me like something a little too ambitious for the current times. But if implemented it might be something that could be pulled off in a small geographical area like Japan, and particularly with MMORPGs. I also wonder if when Sony talk about PCs in the patent, they aren't also referring to PS3s set up as nodes. It sounds like something that would be very expensive to get running on a global scale.
Perhaps Sony are looking at this as something akin to treading water? A limited 'test' to see how it goes? Thoughts on that would be appreciated, as to me the whole thing sounds a little too 'Jetsons' at this point in time.