I've been playing tons of N64 lately on a retro kick. I bought a machine but didn't play it much about 1 or 2 years ago, but I've recently bought piles of games from a local used game shop...sometimes I'm impressed, sometimes I'm disappointed, but a lot of the games were fun. I played the PS1 a lot back in the day, so I've got a couple questions:
1. Turok 2 runs pretty poorly in hi-res mode, but tolerably well in low-res or letterbox. It runs between 40-60fps on an emulator with my integrated video. Would this indicate that fillrate or latency are limiting the game?
2. PS1 is capable of drawing larger textures than N64, right? Does it use some sort of paging or indexing or something, or did it have a larger texture cache?
3. N64 really doesn't like hi-res mode much. Some games run ok with it. PS1 was capable of up to 640x480, but did it draw many 3D games above 320x240?
4. Anyone know the actual fillrate of the N64? I couldn't find it.
5. I have a pretty decent library of N64 games and would appreciate any suggestions. I have both Zeldas on a Cube disc. Here's my collection:
http://club.ign.com/b/list/custom?lid=105262&owner=fearsomepirate&mode=vown
Anything missing?
1. Turok 2 runs pretty poorly in hi-res mode, but tolerably well in low-res or letterbox. It runs between 40-60fps on an emulator with my integrated video. Would this indicate that fillrate or latency are limiting the game?
2. PS1 is capable of drawing larger textures than N64, right? Does it use some sort of paging or indexing or something, or did it have a larger texture cache?
3. N64 really doesn't like hi-res mode much. Some games run ok with it. PS1 was capable of up to 640x480, but did it draw many 3D games above 320x240?
4. Anyone know the actual fillrate of the N64? I couldn't find it.
5. I have a pretty decent library of N64 games and would appreciate any suggestions. I have both Zeldas on a Cube disc. Here's my collection:
http://club.ign.com/b/list/custom?lid=105262&owner=fearsomepirate&mode=vown
Anything missing?
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