3D Gaming*

I don't think a 3D display which only covers a small angle of your view will ever be suitable for that. PC gamers can have a large angle of view covered, but only by sitting relatively close to the display, leaving little room for waving your hands around. It would only be suitable for a couple of people with bloody huge displays.

It's not necessarily expensive, but it is single viewer and AUO is the only one who can do it while still maintaining a full resolution 2D mode with their polarization selective lenticular lenses.
 
Incidentally, although a little head-ache inducing, if you have any kind of 3D glasses at all, even simple red/green or red/cyan ones, those youtube 3D videos showcase some really cool stuff. We just watched some vids using Coraline glasses, and this 3D Assassin's Creed 2 footage is some of the more spectacular and promising ones I could find.

Note that you can identify these vids as having a separate 3D pop-up menu where you can change your settings. Very importantly note that you frequently have to swap left/right eye as there is just no consistency on how things are encoded.

http://www.youtube.com/watch?v=trI7TnTEF7c&feature=related
 
David Crooks [Programmer at Visceral Games Montreal] dialog with Grandmaster via twitter about 3D in Crysis 2.

@Digital_Foundry Hey, do you have PNGs of the 3D screencaps of the Crysis 2 demo? I'm almost certain that they're not actually doing...
@Digital_Foundry ...any 3D effects there. From what I can tell, the scene just has a constant seperation/offset of 12 pixels, and the HUD...
@Digital_Foundry ...has a constant offset of 5 pixels. The fact that the 3D is easy on the eyes might be because there simply isn't any.
@Digital_Foundry Actually, even better, a direct capture of an outdoor scene would prove it: The FP gun and buildings should have...
@Digital_Foundry ...a significant amount of difference in the depth.
----now David Crooks got dumps of 3D output in BMP from Grandmaster----
@Digital_Foundry Cool, thanks.
@Digital_Foundry Okay, yeah, Crysis 2's 3D is a complete fucking joke. It's not even 2D+Depth, it's just 2D on a few planes.
@Digital_Foundry Layer 1: The HUD. Layer 2: The gun. Layer 3: The entire scene.
@Digital_Foundry Specifically, layer 1 has 5 px separation, layer 2 has 11 px separation, layer 3 has 13 px separation.
sources: http://twitter.com/CypherSignal and http://twitter.com/Digital_Foundry
 
It seems their are doing depthmap +2d separration ,but no further that the tip of the gun (less than 1 metter) there is a slight paralax on the gun ,but beyond that ,it's completly 2d.
Other than that , HUD is on another plan with it's own separation.

This is basically pop-up books .
 
I will buy a 3DS the day it's released if Sega releases a collection of their old school sprite based "3-D" games like Thunder Blade, Space Harrier and Galaxy Force 2. Damn them if they do.
 
This is basically pop-up books .

People have actually suggested this is the way to go for 3D....

Shame I couldn't see it personally, but I've never read or heard anyone come down hard on a visual presentation of this game in 3D. They've actually preferred over the proper way in Killzone, Motorstorm, SSHD, etc.
 
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People have actually suggested this is the way to go for 3D....

Shame I couldn't see it personally, but I've never read or heard anyone come down hard on a visual presentation of this game in 3D. They've actually preferred over the proper way in Killzone, Motorstorm, SSHD, etc.

To be clear , we're talking about the console version .The infamous Crytek (tm) hack to have cheap 1,5 ms 3d.
The PC version can render what your hardware will support (up to full "real deal" double rendering with tunable paralaxes)

If not , you should have add "Very ignorant" before "people".
Pop up book was a nice way to say it , but i wouldn't call it 3d at all since the scene is completly 2d.
It's an insult.
 
yeah actually 30 per eye is an insult too, displays can't really do good refresh rates. Parallel 120hz DLP might be even good with 30fps.
 
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Pop-up book 3D would be perfect for Littlebigplanet though :)

You need to see Panasonic's Pop-up book 3DTV demo. It's the second most impressive scene in their demo, after the Coral Sea one.

EDIT: The pop-up book demo is more like a 3D origami, with papers curved and bent into a nice volumetric art piece. Very suitable for LBP2. It's not simple/flat layers.
 
To be clear , we're talking about the console version .The infamous Crytek (tm) hack to have cheap 1,5 ms 3d.

Yeah I'm just referring to what they're doing on console HW as far as 3D concerned. Shocking they had the gall to brag about their hack. :oops:
 
Pop up book 3D would be perfect for Littlebigplanet though :)
Not at all IMO. LBP has depth to its world; it's not paper cutouts like Kirby's Epid Yarn. That style 3D is limiting to genres and not really a way forwards unless you want to negatively impact the experience. COD isn't going to work as well when you are clearly firing at cardboard cutouts.
 
Yeah I'm just referring to what they're doing on console HW as far as 3D concerned. Shocking they had the gall to brag about their hack. :oops:

If really some people have been amazed by the Console 3d version of crysis 2 ,then i'm even more amazed by their ignorance.

Edit:I can see only paper mario where pop up book 3d would be fine. Or any completly 2d cartoony games.
 
Not at all IMO. LBP has depth to its world; it's not paper cutouts like Kirby's Epid Yarn. That style 3D is limiting to genres and not really a way forwards unless you want to negatively impact the experience. COD isn't going to work as well when you are clearly firing at cardboard cutouts.

Yeah… The Panasonic 3D pop-up book demo is different. The pop-ups are 3D paper handicraft, not 2D pictures.
 
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