3D Gaming*

Discussion in 'Console Technology' started by Arwin, Jul 30, 2009.

  1. Shifty Geezer

    Shifty Geezer uber-Troll!
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    It would also be a synergystic device partnership, with buyers of Sony 3D TVs wanting a PS3, and subsequent software, to use it, so a sale of a TV would generate both profit on the device and increased PS3 user base. For all 10,000 3D TV buyers! :p
     
  2. patsu

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    That's why I thought they should take the opportunity to implement co-op or split screen support at the same time. :)
     
  3. zed

    zed
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    http://www.stuff.co.nz/business/industries/3729364/Stampede-to-3-D-despite-scant-content
    I havent had a TV for more than 10years so Im not that interested, but the price premium is lower than I thought it would be ~+35%, seems like the uptake is quite larges as well. thousands in NZ == 100,000s in the US
     
  4. Weaste

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    I am with you here, as I've had this problem all of my life, but it was due to an accident when I was five years old. Even with glasses on, with my left eye alone, I cannot see what I am writing here properly without serious concentration, yet my right eye is perfect. Without my glasses on I have no perception of depth at all. The 3D thing is all well and good, but watching Avatar for example, it's a pain to place one set of glasses on top of another set of glasses.
     
  5. patsu

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    Avatar 3D coming in Nov 2010 but only exclusive to Panasonic 3DTVs for a period:
    http://www.blu-ray.com/news/?id=4653

     
  6. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Alice made around a billion as I've heard...
     
  7. patsu

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    Siliconera explores western developer support for 3DS:
    http://www.siliconera.com/2010/05/23/siliconera-sounds-off-western-support-for-3ds/

    It's an interview with Renegade Kid (Dementium: The Ward) founder Jools Watsham:

     
  8. Kasersky

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    i was going to make another thread about 3d rendering but saw there was already a 3d gaming thread so thought this was fine...

    so true 3D rendering will utilize a unique render from two perspectives.

    given the following scenario in front of you lays a wall parallel to your field of vision
    [​IMG]

    since your left eye will be able to see the left side of the wall and the right eye the right side of the wall.

    do 3d games currently on the market actually do this?

    or do they just take the Z buffer data and just skew a 2d slice?
    i made an image to demonstrate this
    (*so the trick is to focus on something in the distance like the wall next to your monitor then without refocusing sorta move your eyes towards the image)
    [​IMG]

    also while close objects look different from two perspectives at some distance an object will look the same from both angles. I just see alot of potential to very efficiently render a 3D image though redundancy.
     
    #788 Kasersky, May 24, 2010
    Last edited by a moderator: May 29, 2010
  9. tabs

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    Anything beyond 50 meters should be indistinguishable in real life, if I recall correctly. Would be nice to see that capitalized on in 3D games to reduce the overhead. Perhaps even the current driver based solutions could.
     
    #789 tabs, May 24, 2010
    Last edited by a moderator: May 24, 2010
  10. ERP

    ERP
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    Yes almost all solutions today use completely independantly rendered image, it's by far the easiest way to retrofit existing games.
     
  11. patsu

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    Samsung's 3D Plasma available now:
    http://www.highdefdigest.com/news/show/Plasma/3D/Samsung/Samsungs_3D_Plasmas_Available_Now/4764

    Sony soliciting user-generated 3D content:
    http://www.highdefdigest.com/news/s...tion_Gives_You_a_Shot_at_Fame_and_Prizes/4766

    Pop-Box settop box to offer stereoscopic 3D:
    http://eon.businesswire.com/portal/...d=news_view&newsId=20100521005504&newsLang=en


    EDIT: Where are the monitor guys ? They need to step up their 3D effort.
     
  12. TheWretched

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    I still hope for Zalman to bring updated versions of their polarized light LCDs... especially with higher resolution, since their version halves resolution in 3D mode. I simply don't like those huge, heavy, battery eating, expensive shutter glasses... plus I already have glasses, and for polarized light, there are clip ons for people like me.
     
  13. patsu

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  14. patsu

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    Sony, Samsung meeting seen focusing on LCD panels:
    http://www.reuters.com/article/idUS... / US / Technology)&utm_content=Google Reader

     
  15. Arwin

    Arwin Now Officially a Top 10 Poster
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    The Samsung glasses weigh 35 grams. Is that really so heavy? Also, apparently they don't need so much juice these days. Apparently they're single (large) grey LCD type pixels? I can imagine they don't cost much power.
     
  16. TheWretched

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    I wear normal glasses... adding ANOTHER pair of glasses is ALWAYS huge and heavy... it simply sucks. Polarized glasses allow for battery free, cheap (under 10€), and lightweight glasses...

    But... this is just me talking, once of the billion people wearing glasses^^
     
  17. Arwin

    Arwin Now Officially a Top 10 Poster
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    Yes. I wear glasses too. I much prefer lenses, but my eyes seem to reject them unfortunately.

    So far though, it hasn't bothered me at the cinema at all. The polarised glasses I wore were light, but those Samsung glasses are just as light! 35g is little!
     
    #797 Arwin, May 25, 2010
    Last edited by a moderator: May 25, 2010
  18. MfA

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    My glasses weigh 30 g, but my glasses aren't as far forward on the bridge of my nose as separate glasses have to be.

    Ideally someone should create clip on shutters (still with partial legs, so they can put the weight of the battery and electronics further to the back, just not fully extended to the ears ... structurally it would just hang from the clips).

    PS. hell, if you're into DIY you could probably do this yourself.
     
    #798 MfA, May 25, 2010
    Last edited by a moderator: May 25, 2010
  19. tabs

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    I've said it before, but my partner wears glasses and the nvidia ones on top without issue. Sure it would be great without them, but they're not that heavy or bulky.

    It's ages between recharges. Not even days, we're talking weeks. The LC appears to be the same kind you'd get in a solar powered pocket calculator. It really doesn't need much juice.
     
  20. patsu

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    http://www.sonyinsider.com/2010/05/...erience-pavilions-during-2010-fifa-world-cup/

    They'd probably showcase Move games as well.
     
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