360 Price: The Industry Reacts

Bohdy said:
That is a BS argument, mate. Do developers have to code with the assumption that the controller is not there? No, they are relying on it for people to play their game, but make allowances for the possibility that one is not currently plugged in.

Has MS told developers from day 1 to code assuming controllers aren't there?
Try again, mate. ;)
 
Nicked said:
Its IMO exactly because they wanted a SKU without a HDD (or to remove the HDD in a later revision) that they have a removable drive in the first place. If they didn't want a HDDless X360 then they likely would've went with a cheaper inbuilt 3.5".

I agree 100%. So I'm not sure why you seem to disagree with me on the crux of my argument. Again, my argument is that launching with a HDD-less SKU is not what diminishes the usability of the hard drive. In other words, no one should crying foul that there is a HDD-less SKU. The fact (which I raised way back when the specs were released) that the HDD is removable is the real clue that MSs planned role for the HD is somewhat less than that of the X-Box 1 HDD.

Don't get me wrong here, everyone. I'M ALSO disappointed at the 2 SKUs that are being offered, it's just not because one of them lacks a HDD.

I was hoping that I could "get the stuff I want" for about $400....base unit, WiFi, 2 wireless controllers, HDD...for about $400-$425. With the SKUs they're going to offer at launch (and the peripheral pricing), there's no way I can even come close. That's what's disappointing to me. But if the demand meets the supply at the given price points, MS will have priced it right overall.
 
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jvd said:
well thats the thing. xbox live started it , xbox live will continue it esp as the software seems to have evolved to deal with this issue specificly .

Now that users can make maps for some games we will see a bigger update and users can set the price they want .

But if they dont sell HDD enought, there will be maps editores, lets say 50-50 would you care to make one :?:
 
Why haven't people talked more about the lack of Backward compatabilty. People whom buy the HDD-less sku wont be able to play Xbox1 games. Isn't that kind of bad. So why did J. Allard and company say that every X360 will play Xbox1 games?:neutral:
 
mckmas8808 said:
Why haven't people talked more about the lack of Backward compatabilty. People whom buy the HDD-less sku wont be able to play Xbox1 games. Isn't that kind of bad. So why did J. Allard and company say that every X360 will play Xbox1 games?:neutral:

Is it a fact that BC needs an HD? There will be 400MB+ of the Main RAM unused when running XBox1 Games, why not use that as "HDD" (with a bit of compression it could be effectively more than 400MB).
How much space do XBox1 Games need?
 
mckmas8808 said:
Yes it's a fact. I'm surprised that more people here aren't saying anything about it. :|

Really an over-blown feature IMO.

It's only there to sell systems to the casuals (or parents) who see their old game collections as something of value. :LOL: It allows them to feel better about their "upgrade" purchase to the next gen when comparing to the games they already bought and have sitting at home.

I will play Halo2 online (MAYBE, depending on PDZ and the like) and that's it. I'm willing to bet it is the least utilized feature of all gaming systems everywhere, except in the marketing dept. ;)

Next Gen is for Next Gen games, last gen is dead to me (and a lot of others) after that. ;)


Disclaimer:
yes I realize a lot of hardcore gamers like to revisit the old classics for years too, but that is a small group compared to the whole.
 
Npl said:
Is it a fact that BC needs an HD? There will be 400MB+ of the Main RAM unused when running XBox1 Games, why not use that as "HDD" (with a bit of compression it could be effectively more than 400MB).
How much space do XBox1 Games need?

it's not just that. Many of the games need new xbe's(exe) made to be compatible with the ATI GPU, and these are stored on the HDD.

BC has and always will be a non-factor IMO, it's a very small added bonus. I mean I'd like PS3 BC so that I can play a couple PS2 games that have come out in the last couple years, but realistically onc I get a tase of 360 and PS3 gfx, am I rally gonna go out and buy GT4 or God of War? Probably not.
 
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mckmas8808 said:
Yes it's a fact. I'm surprised that more people here aren't saying anything about it. :|


With any other console at any other time, people would be saying lots about it. But with the 360, things are different.

Most people who want backwards compatibility are the early adopters. The reason they want backwards compatibility is because the game lineup for the first year or a system is usually pretty weak.

With the 360, there seems to be an excess of good to great games at launch, plus a steady stream of potentially good to great games set to release throughout the first year. Instead of a drought, 360 owners are looking at a flood, so backwards compatibility has become a non-issue.

People are going to have enough trouble trying to buy and play all of the new games. They won't have time for the old ones.
 
scooby_dooby said:
it's not just that. Many of the games need new xbe's(exe) made to be compatible with the ATI GPU, and these are stored on the HDD.
Or stored on Memcard...

scooby_dooby said:
BC has and always will be a non-factor IMO, it's a very small added bonus. I mean I'd like PS3 BC so that I can play a couple PS2 games that have come out in the last couple years, but realistically onc I get a tase of 360 and PS3 gfx, am I rally gonna go out and buy GT4 or God of War? Probably not.
BC is a big factor for me, alot bigger than the Live-Thingy and Games that arguably cant live without HDD. Fancier graphics alone dont make a good game, how long till a PS3 Game that actually betters GOW in all displines, or how long till a Castlevania that actually lives up to SOTN ?

Edit: ok, cant speak for the need of BC for XBox1 though, atleast not without sounding like a total fan boy...
(why is that last word getting censored ;))
 
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Backwards Compatibilty is important for me because if I do get the PS3 at launch..theres still a handful of games coming out (for the PS2) that I would like to be all centralized (in use) to one console. That console being the PS3. Thats the great thing about BC...it alows a totally new console to come out (from the same company) and doesn't kill off the previous consoles software sales (since you can play them on the newer console).

One of these games is Final Fantasy XII. Its supposedly not coming out till December of next year, so the PS3 will probably be out, or is about to come out (for North America). So if you have a PS3 and sold your PS2...don't worry...because FFXII should work on your shiny new PS3.
 
Npl said:
Or stored on Memcard...

How would this work? User puts in game, x360 says sorry cannot play game, then what? You go on xbox live(which you may not have a membership for) then you select the game you would like to play, and they upload the XBE to your memory card??

You know, I could actually see that working, especially with the free silver accounts everyone is getting, hmm who knows...
 
scooby_dooby said:
How would this work? User puts in game, x360 says sorry cannot play game, then what? You go on xbox live(which you may not have a membership for) then you select the game you would like to play, and they upload the XBE to your memory card??

You know, I could actually see that working, especially with the free silver accounts everyone is getting, hmm who knows...

You can have a HDD and no membership for live still, so thats not a valid argument. Those executables likely wont be big, so I dont see a problem storing the ones you need on Memcard. Just as with user-created Maps and Mods im quite sure Magazines will distribute Patches and possible also the latest XBEs or Bios updates. Im not saying that it will be done that way, but I dont see why it wont technically be doable
 
Npl said:
Just as with user-created Maps and Mods im quite sure Magazines will distribute Patches and possible also the latest XBEs or Bios updates. Im not saying that it will be done that way, but I dont see why it wont technically be doable

I read (I think in one of the posted XBox360 brochures) that there will be XBox360 kiosks in stores where you can plug in your memory card and download content. (Did not specifically mention XBEs, but I don't see why not.) This is presumably the "official" way to get such things for those who are not connected to the internet.
 
Npl said:
You can have a HDD and no membership for live still, so thats not a valid argument. Those executables likely wont be big, so I dont see a problem storing the ones you need on Memcard. Just as with user-created Maps and Mods im quite sure Magazines will distribute Patches and possible also the latest XBEs or Bios updates. Im not saying that it will be done that way, but I dont see why it wont technically be doable

Well I wasn't arguing with you...read my last sentance again...

btw the HDD will come with all the XBE's on it already so there would be no need to DL if you have a HDD, only if you didn't.

Your right that live is a non-isse, cause like I just said in previous post everyone has a Silver Live! acount anyways.

I could see this working, but I seriously doubt they will implement it. Too much work on their end, and too confusing for the end user, although the Kiosks offer some potential for making it user friendly.

btw. of the ~30 games I have backed up on my HDD< the smallest XBE is 1.3MB, the largest is 9.38, only 5 of them are above 5mb, with the majority being 4.xxMB. My HDD includes AAA games like Kotor 1 & 2, Jade Empire, Forza, Halo 2 so this is a fair estimate I would say.

storing them on memory card is definately possible, I wonder if it will happen???
 
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I dunno the xbe's are looking to be around 5-10 megs... on a memory card that's a bit much. Granted you could easily get away with 2-3 and have no worries, but for you to be able to pop in any game you want you'll need a HDD.
 
Mefisutoferesu said:
I dunno the xbe's are looking to be around 5-10 megs... on a memory card that's a bit much. Granted you could easily get away with 2-3 and have no worries, but for you to be able to pop in any game you want you'll need a HDD.


Backwards compatibility ISN'T recompiled XBEs. Its emulation of the hardware.

One of the best things MS can do now as far as online goes is include a 64MB memory unit with the base console so people can get online and replace the cut down remote control in the premium sku with a year of GOLD Live service.
 
scooby_dooby said:
Well I wasn't arguing with you...read my last sentance again...

btw the HDD will come with all the XBE's on it already so there would be no need to DL if you have a HDD, only if you didn't.

I remember reading that BC will be a ongoing process. Their big-titles they deem important will work at launch and they will add other games later. So no "everything on HDD" right from the start,
 
I'm pretty damn sure that if they list BC on the box as a feature that the machine WILL play all the top titles out of the box.

Only 10% of users were on live last time, they are going to leave 90% of users out to dry on BC, requireing an internet connection, extra network card, hub, AND a PC in order to get the BC that was promised on teh box? I doubt it.

They'd be breaking the law if they did that, plain and simple.

They've stated the majority of titles will work with just emulation, but there are exceptions that will require a recompiled XBE. I think we can reasonably expect the HDD to contain all the XBE's for all top selling games, as well as the majority oif titles working through simple emulation.
 
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