Xbox Business Update Podcast | Xbox Everywhere Direction Discussion

What will Xbox do

  • Player owned digital libraries now on cloud

    Votes: 3 23.1%
  • Multiplatform all exclusives to all platforms

    Votes: 3 23.1%
  • Multiplatform only select exclusive titles

    Votes: 8 61.5%
  • Surface hardware strategy

    Votes: 2 15.4%
  • 3rd party hardware strategy

    Votes: 2 15.4%
  • Mobile hardware strategy

    Votes: 1 7.7%
  • Slim Revision hardware strategy

    Votes: 1 7.7%
  • This will be a nothing burger

    Votes: 4 30.8%
  • *new* Xbox Games for Mobile Strategy

    Votes: 2 15.4%
  • *new* Executive leadership changes (ie: named leaders moves/exits/retires)

    Votes: 0 0.0%

  • Total voters
    13
  • Poll closed .
So, begins:


"We’re inviting game developers to go behind the scenes to better understand the significance of what it means for Xbox to be on every screen"
"Grow Your Audience with the Updated Xbox Experience on PC"
"Opening a Billion Doors with Xbox"
Xbox anywhere is going to be their core hardware direction. An Xbox software suite that lets you play on any device. This could come with a lawsuit if they try to impose said software on the Playstation and Nintendo. That wont work.
 
Xbox cloud gaming has been available on all digital devices for some time now. This is going to be something completely different, what are they up to?
 
Good for you, A lot of people are going to be enjoying Xbox titles on any device including the Playstation. Its quite possible the playstation will become the most popular hw platform to play Xbox games when you factor in that there are multiple configurations on PC. For that reason, its going to be very interesting times ahead with PC players obviously benefiting a lot. As well Sony will increase sales and so will MS Gaming.
it's the state of the world now. I'm from a generation where console exclusives and rivalry was what defined a generation. And their easy of use is always nice.

But times are changing. Generations are a bit diluted, heck a PC is generation-less, it's backwards compatible from the first console to the latest.

I see the new generations, especially my nephews, and they don't know a console first hand.

They spend a lot of time with the tablet, each one their own, and a tablet is still a PC. -Well, if we get down to it, a mobile phone is a computer these days too-. Even today I was with my nephews and they showed me some games they have on their tablets, because when I arrived they were playing.
 
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it's the state of the world now. I'm from a generation where console exclusives and rivalry was what defined a generation. And their easy of use is always nice.

But times are changing. Generations are a bit diluted, heck a PC is generation-less, it's backwards compatible from the first console to the latest.

I see the new generations, especially my nephews, and they don't know a console first hand.

They spend a lot of time with the tablet, each one their own, and a tablet is still a PC. -Well, if we get down to it, a mobile phone is a computer these days too-. Even today I was with my nephews and they showed me some games they have on their tablets, because when I arrived they were playing.
Yes iPads and iPhones are a major gaming platform, but a lot of kids still have Nintendo Switches and Playstations or ask for them, I've seen this with the cousins, siblings who are much younger than me. I would even say they start the console platform war early on due to access to the internet compared to when I was growing up. Kids at an early age have a lot of information related to gaming compared to when we had to get magazines, sometimes even several years old to get the "latest" info. They have iPads or iPhones where they get all the latest talking points.

I think its smart for Phil to shift to Xbox anywhere strategy as long as he doesnt try the lawsuit route to force his store or service onto the Playstation and Nintendo. Playstation and Nintendo have built robust hw/sw platforms that still provide a compelling reason to own. I only see this accelerating in the coming years as they create more mobile offerings(PS Portal Switch 2) and in the case of Sony release some core titles onto PC 1-4 years later. Xbox anywhere can help maintain MS Gaming's good brand value while it shifts more into a third party developer.
 
Interesting times. It'll be interesting to see if Sony and Nintendo will be able to maintain their walled gardens.

Maybe MS only needs Xbox, Steamdeck, Android, Samsung and LG TVs and PC though. Maybe access to 2 billion gamers is more important than the last 200 million.
 
Interesting times. It'll be interesting to see if Sony and Nintendo will be able to maintain their walled gardens.

Maybe MS only needs Xbox, Steamdeck, Android, Samsung and LG TVs and PC though. Maybe access to 2 billion gamers is more important than the last 200 million.
I think they will and more importantly they'll be able to branch out into new markets(PC) that pull in more consumers. MS Gaming under Phil is going after putting their titles on as many hw platforms as possible which includes putting them onto competing gaming stores. This will only boost Sony and Nintendo.
 
I think its smart for Phil to shift to Xbox anywhere strategy as long as he doesnt try the lawsuit route to force his store or service onto the Playstation and Nintendo.

If forcing this successfully was viable via legal means or political lobbying why would it be a bad idea for them to do so?

I don't think they should be concerned about how hardcore Sony or Nintendo fans view their brand.
 
Maybe MS only needs Xbox, Steamdeck, Android, Samsung and LG TVs and PC though. Maybe access to 2 billion gamers is more important than the last 200 million.
A lot of those aren't the sort of gamers that'll care for the current XB library. The AB arm, and even Bethesda arm, likely won't grow as, as third party publishers, they already had the opportunity to sell to these markets and presumably are already making as much as they can from them. I guess the real difference to MS is losing their HW sales and 30% cut, and gaining wider sales of their previously exclusive games.

As for a general gaming library service, with streaming...streaming doesn't seem to be taking off - game streaming has been around longer than VR and seems less popular. For a library, certainly Netflix's game library isn't at all popular, so I'm not sure there's a big market. I think in the mobile space, people tend to gravitate to black-hole games same as console and PC, playing the same Match 3 or Clash of Clans ad nauseum. So for me, I don't see a clear route to more gamers and income for MS. It's possible, but I think that'd buck the current trends. There'd need to be some seismic shift in how people consume content from the existing status quo.
 
Streaming is limited by technology for now. If Cloud gaming worked as well as Console gaming (which at some point it likely will) there's no reason why MS couldn't deliver a better value proposition. They are just biding their time right now, I think.

I'm not saying that MS is necessarily right, but I think where they want to head is a Firestick + Controller + GamePass is all you need to game. They might even give you the hardware for free for 1 year of GP sub. That's the answer to the $600 console problem right now, if it works.
 
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I agree that the streamed market makes sense - thin clients are probably the long-term future of gaming - but so far we're not there and nothing immediately on the horizon is set to change that. Sony recently bought a startup that had an (AI, I think) compression scheme. AI reconstruction of a datastream might have potential. But at this point the latency is still higher as I understand it, and the video quality just isn't the same and likely won't be. You basically need nigh-lossless compression.
 
If forcing this successfully was viable via legal means or political lobbying why would it be a bad idea for them to do so?

I don't think they should be concerned about how hardcore Sony or Nintendo fans view their brand.
I think generally it will be quite messy and MS would lose such a legal battle anyway considering their position in the market. Sony and Nintendo have such a large global footprint and importance they've become like Coca Cola or Gillette. Imagine if Dr Pepper after failing to compete against Coca Cola, then pursues a legal battle to have Coca Cola change its formula. It would be quite messy but I can see MS Gaming considering it if they're current plans dont work out and they need growth. They could try and impose their GamePass game store onto Sony or Nintendo's hw platforms.
 
I can't see how having an Xbox store on playstation or Nintendo changes much. We have platforms with many stores and the one that's made by the platform holder gets 99% or more of the traffic.

If an Xbox store came out on PS5, people would continue business as usual, like on Android and IOS (in Europe).
 
I agree that the streamed market makes sense - thin clients are probably the long-term future of gaming - but so far we're not there and nothing immediately on the horizon is set to change that. Sony recently bought a startup that had an (AI, I think) compression scheme. AI reconstruction of a datastream might have potential. But at this point the latency is still higher as I understand it, and the video quality just isn't the same and likely won't be. You basically need nigh-lossless compression.
Can you imagine a combination of hardware and software where AI improves streamed video with a small amount of data to 4K quality? All this is done by a dedicated processor in real time without any noticeable delay in the home console. If a company implements this, it might make sense.

However, I still prefer fully dedicated hardware without additional input.
 
I can't see how having an Xbox store on playstation or Nintendo changes much. We have platforms with many stores and the one that's made by the platform holder gets 99% or more of the traffic.

If an Xbox store came out on PS5, people would continue business as usual, like on Android and IOS (in Europe).
Pretty sure Sony and Nintendo disagree with you. They will fight tooth and nail to stop MS from putting their own Xbox store on their systems.

Remember that MS only has to make one sale through such a store to mess Sony up - GamePass.
 
streaming doesn't seem to be taking off
Didn't Microsoft say in their most recent financial report they set a record for the number of hours streamed from XCloud?

Can you imagine a combination of hardware and software where AI improves streamed video with a small amount of data to 4K quality? All this is done by a dedicated processor in real time without any noticeable delay in the home console. If a company implements this, it might make sense.

However, I still prefer fully dedicated hardware without additional input.
What if the video is streamed at something like, 15fps 1080p, and frame generated and upscaled to 4k60. But the input is polled higher, like 120hz and the game is simulated in the cloud at a higher rate as well, making input feel snappier.
 
It's all possible at some point. People are kidding themselves if they think dedicated hardware in every home is not going away somewhere down the road.

People can't live with 720p and 15fps and 100ms latency, but one day it will be 1440p reconstructed to 4k and 60 fps with frame gen to 120 and 16ms latency and most people will be fine with that.
 
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