Yeah I'm sure the shareholders are pissed that they are seeing such an immediate return on that investment.Unfortunately this is solely because of the Activision acquisition.
Yeah I'm sure the shareholders are pissed that they are seeing such an immediate return on that investment.Unfortunately this is solely because of the Activision acquisition.
You misunderstand. This isn't about shareholders or whether it was a good idea or not - it's about understanding how the XBox operations are doing. Because of the AB acquisition, activities in the XB division are obfuscated. However, since rntongo's post, we had a little breakdown that broke out the AB as 53%, revealing the 8% increase in other XB operations on which rntonga followed up.Yeah I'm sure the shareholders are pissed that they are seeing such an immediate return on that investment.
that seems correct, the news can be misleading because there is growth but this news is old and that 60% something increase includes the data comparison from the ABK acquisition compared to how Xbox fared without the ABK deal.“53 points of net impact from the Activision acquisition,”
Does that mean 8% growth from elsewhere?
that's true. I think though that Valve is a very respectable opponent, not to be undervalued. People didn't believe in Steam when it was released... nowadays I calculate it's more profitable than the Playstation and Xbox division.On pc there's already steam,. Who would want to install another os, or add a vm, just to play the same games, but with wine that emulates windows?
And an open platform os is the gate to driver's hell and compatibility/performance problems.
That front is secured for ms for a lot of years.
If they double the amount of games or more in the Gamepass service, all with an extremely fast specialized OS, many people may switch to a monthly subscription model for cost-effectiveness. But, it takes a lot of good games.On pc there's already steam,. Who would want to install another os, or add a vm, just to play the same games, but with wine that emulates windows?
And an open platform os is the gate to driver's hell and compatibility/performance problems.
That front is secured for ms for a lot of years.
In Finance we were taught to always try to project out future earnings and discount them back to the present value. If most of the growth is coming from a recent acquisition that could be a good or bad thing if that acquisition cannot sustain earnings growth rates that meet or exceed eps targets. That could lead to downward pressures on that unit to generate more cashflows which can have negative effects on the product. That was the point I was trying to make.Yeah I'm sure the shareholders are pissed that they are seeing such an immediate return on that investment.
Indeed this is a very very serious threat to them.I think MS needs to move quickly on the handheld market with a proper, game\power friendly, supporting OS otherwise it is very likely that SteamOS will eat their lunch. And if SteamOS takes the handheld market but can also be installed on desktop PCs then it is highly likely that will start to cannabelise Windows gaming segment. After all who deosn't want an OS that is bloat free, secure, power friendly, performant, and makes your game ownership universal.
yes it was, they also intoduced new GP tier i think
You misunderstand. This isn't about shareholders or whether it was a good idea or not - it's about understanding how the XBox operations are doing. Because of the AB acquisition, activities in the XB division are obfuscated.
What BriT said. Why does Activision money not count, Microsoft didn't buy them to lose moneyYou misunderstand. This isn't about shareholders or whether it was a good idea or not - it's about understanding how the XBox operations are doing. Because of the AB acquisition, activities in the XB division are obfuscated. However, since rntongo's post, we had a little breakdown that broke out the AB as 53%, revealing the 8% increase in other XB operations on which rntonga followed up.
Successful at what cost? This is a good strategy for a games publisher but its eroding what little moat Xbox still has for the actual console.Everyone benefits from the strategy of MS games being released on multiple platforms. This is actually a better way to ensure that Xbox games are more successful and popular. In addition, it feels very good that these games appear in Day1 Gamepass for both Xbox console and PC, so that we Gamepass users can play them at a much more favorable price.
Moreover, as MS games start to flow more and more, the Gamepass service will become more and more valuable.
Will it? Very few people are going to make waves over a package of 23-12 year old games. At this point most people have played the core Halo canon anyways.those predictions don't mention Halo MCC...., but if Halo MCC comes to PS5 and Switch 2 that's going to be huge, it will sell like hotcakes. Many people who have a Playstation and a Switch want to play Halo on their consoles.
Yeah basically this, most people have already played Halo and its nowhere near the cultural phenomenon it was even 10 years ago, never mind 15-20 years ago in its heyday.Main 'issue' I have is Halo doesn't have the shooter crown the brand was known for. There have been many, many shooters since then, and the forever games are full of them. I think in the same way some Sony franchises failed to set the PC alight, MS might find some of their strongest XB brands aren't as well received on other platforms as the people most interested already owned them on an MS system.
It's not about what MS are doing but what we're doing. We're trying to see how XB games and hardware and services are doing. In the past all we've had to go on basically are MS's division revenues comparing year on year. Where there aren't huge changes, each year shows growth or decline based on the hardware, software and services.No they're not. Xbox acquired Activision for a reason. They are an official part of Xbox and trying to break them out misses the entire point of what and how they are doing.
It does count for finance. It doesn't count if you're trying to see how the other parts of the company were doing. It depends entirely what you are looking for.What BriT said. Why does Activision money not count, Microsoft didn't buy them to lose money
Is SteamOS spreading anywhere other than SteamDeck? Is there even a roadmap and intention from Valve to do that?I think MS needs to move quickly on the handheld market with a proper, game\power friendly, supporting OS otherwise it is very likely that SteamOS will eat their lunch. And if SteamOS takes the handheld market ...
It's already announced for the Legion Go S, they are producing two version of that handheld. One with Windows and one with SteamOS, the SteamOS version is a hundred dollars cheaper and will likely perform way better. It's also been implied that a device agnostic vertsion will be available this year for other handhelds.Is SteamOS spreading anywhere other than SteamDeck? Is there even a roadmap and intention from Valve to do that?
What other parts, though? They bought most of those other parts as well, so if we are going to disregard all of the studios/IP they purchased then the company is... Well I don't even know what Xbox is. The only modern franchise I can think of that Xbox has built from the ground up is Forza. Their other franchises (Halo, Gears, COD, Crash), they're all acquired. So where do we draw this line and say "this is how they are really doing".It does count for finance. It doesn't count if you're trying to see how the other parts of the company were doing. It depends entirely what you are looking for.
Just from previous company structure prior to the huge change. It's not about isolating parts but seeing whether XB is growing or not. The acquisition of a studio wouldn't result in a large %age change in more total revenue, so in those years there was such an acquisition, for MS or Sony, the revenue change was still largely in keeping with general operations so we could see the platform was growing, from more hardware, more users, etc. That's why year after year we compared revenues and sales and had an idea of the state of the consoles. If there wasn't insight in such figures, we wouldn't have used them to gauge how well the platforms were doing.What other parts, though? They bought most of those other parts as well, so if we are going to disregard all of the studios/IP they purchased then the company is..
And no-one's saying they aren't. Although some are now arguing that XB as a concept could be shrinking even if revenue for that division is increasing.At the end of the day, Microsoft wants Xbox to to what every console company in the games market is trying to do. Make money, and control some portion of the market that allows them to make more money. Their acquisitions, including the more recent ones like ABK, are pursuant to those goals. Which is why I think it's silly to carve out just the ABK revenue. They didn't buy them to lose money. They didn't buy them to lose market share in the FPS market. And they did buy them to help fill the deficiencies in their other departments. These criteria are all being met.
It's not looking for failure. It's only failure if you have a desired objective. What's being looked for, certainly from me (I appreciate some persons may be looking for evidence of their own narrative), is understanding. If change is happening, I'm neither labelling it good or bad. However, I want to see what and how the change is happening. We might see MS 'Xbox' revenue increase 5% per year every year for 20 years, but that's a different story to what's happening with the XBox console which might reduce 20% year on year...and first we'd know about it is no more consoles, I guess.I understand there is a deep desire to determine if Xbox is failing as an organization. And separation of numbers may help that argument, only, if you want to define success based on traditional views of the console market.