It does quite a bit for "SSDs" (aka SATA SSDs) as my results are showing.
As I've said DS isn't just "BybassIO" and the latter isn't really even that important.
On a side note I think it hella fun that "BypassIO" is not compatible with BitLocker...
Not, it does something to the system AFTER the SSD, you own data shows this:
980 NVME(to the CPU), increase in bandwith:
960 MVME (Chipset attached), increase in bandwith:
![1733429875222.png 1733429875222.png](https://forum.beyond3d.com/data/attachments/12/12530-b7b942144ceaf68f4d848861fd0584ca.jpg)
(You should verify your motherboard bifurication, some NVME slots share bandwith with other units, such as SSD's/SATA etc. and thus never get full bandwith)
Now the real pudding:
SATA SSD (non-NVME)
NO bandwidth increase
All the inscrease is AFTER the data has entered the RAM and thus the drive is no longer a factor.
SSD/HDD's are not "supported", the system might do something after the data have left the drives, but the drives themself get nothing from DirectStorage, unlike NVME's
So I think we are have a miscommunication...but SDD's/HDD's get nothing for DirectStorage, if you look at your Windows GameBar, I bet it will tell you the drives are not supported.
You own data show this, quite clearly
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)