AMAZING! Vertigo 2 now runs at a practically FLAWLESS 90FPS on PlayStation 5 Pro. @PerpGames @MrZulubo #PS5Pro #PSVR2 #gamecatARMY pic.twitter.com/sKl6eLWyGr
— Without Parole (@parolePSVR) November 8, 2024
Some good details in this article about our #PSVR2 release for #PS5Pro . Translating the tech numbers: we use dynamic resolution, so roughly the lowest Pro renders at is the highest base PS5 ever did, then the Pro peak is 55% more pixels multiplied 1.75x with foveated rendering! https://t.co/VLStDfzjq7
— Martin Griffiths (@Griff_) November 7, 2024
Does that mean you can save your game on PC and load it into the PS5?No Man's Sky has begun rolling out cross-saves across all platforms
I think its placebo but also have feeling its cleanerafter extensive play of GT7 VR it definitely looks somehow cleaner
it's noticeable when you drive an open wheel with no windshield.
you mean f458 ? there is no f488 in gamethat race at trial moutain with a F488 always had some slowdowns around the first tunnel packed with cars, it's no more now.
what is strange developers said no enhancement for prothe game released the same day as the Pro, they might have some Pro enhancements ready.
Shadows is a not a feature that can be automatically added.
there is also possibility ps5 base video is pre patch that fixing shadows ;dwonder then if dynamic shadows is a setting that can also be toggled on or off on the fly, depending on gpu load.