Gamepass integrated in Win11
I can already see the legals at Epic and Valve calling the european commission
So it does require a recent 64-bit CPU with UEFI/Secure Boot, and also TPM 2.0, Direct3D 12 / WDDM 2.x, and 4 GBytes of RAM on top of that.
https://www.windowscentral.com/windows-11-system-requirements
epic can put the epic store in the windows store for free and not pay anything
So i don't think they will have any luck in EU
epic can put the epic store in the windows store for free and not pay anything
So i don't think they will have any luck in EU
With a high performance NVMe SSD and the proper drivers, Windows 11 can soon load new games faster than ever thanks to a breakthrough technology called DirectStorage, which we also pioneered as part of the Xbox Velocity Architecture featured in the Xbox Series X and Xbox Series S.
With DirectStorage, which will only be available with Windows 11, games can quickly load assets to the graphics card without bogging down the CPU. This means you’ll get to experience incredibly detailed game worlds rendered at lightning speeds, without long load times. “DirectStorage Optimized” Windows 11 PCs are configured with the hardware and drivers needed to enable this amazing experience.
I kind of hoped for UEFI, considering that DirectStorage was to require an NVMe boot disk, which can only work with UEFI systems.I really didn't expect the strict motherboards requirements with UEFI and TPM 2.0
still doesn't go far enough IMO
I am guessing they did that because of low priced laptops for schools
AM4 motherboards implement fTPM (firmware TPM) using the Platform Security Processor in recent AMD CPUs, though you have to explicutly enable fTPM in your UEFI BIOS settings under Advanced menuI have the Asrock B450M Steel Legend , the Asrock Steel Legend are listed, but not the B450M version.
Enable fTPM in your UEFI settings - look under Secutiry menu.What do i do ?
AMD PSP 11.0 Device