Come one. Not every youtuber is worth to watch. These clickbait and hate youtubers are the next level.
This is straight from Cyberpunk in 4K without upscaling:
https://imgsli.com/MzM4MDA
Like HUB these people use plattforms like youtube to spread fud and nonsense. HUB is hiding it under the "reviewer umbrella"...
Yes its disgusting, its indeed the next level. Its not that, but the fact its appearing on a 'adult' forum as B3D seems (or seemed) to be.
This is straight from Cyberpunk in 4K without upscaling:
https://imgsli.com/MzM4MDA
And that comparison is quite 'generous'. Playing around with the settings, in some scenes, especially some indoors with lots of different lighting, its a huge difference in fidelity. LTT was gobsmacked by the difference. On some occasions, like outside in the daylight, the difference isnt as stark. But the city at night with the fog hanging between the scrapers.... its a dramatic difference. Also, it depends on resolution, DLSS mode, what kind of RT level used, even framerate. With the youtube link, he could be creating the ideal situation for non-RT. Which isnt unlikely seeing what kind of person your looking at.
PSman1700, its really easy to predict because it happened in the past with pixel shaders etc.
None of the first generations of cards available at the introduction of a new rendering paradigm will be any good at it when it finally becomes standard.
Its a terrible investment if you are buying them for RT, because in two years time it doesn't matter if the 3080 is 3x faster than the 6800x when none of them can do above 25fps in 4K. If you go by ram necessity in those same 2 years from now, the 3070/3080 are an even worse investment.
Like you said, if you can then wait for the end of 2021. If you play at 4K and need to buy one now, go for Ram, because consoles dictate the baseline and now they have 16gb but very simple RT.
Dunno, predicting the future is one of the hardest tasks out there. But yes looking back is a possibility. That also means that the flexible PS2 hardware didnt have a future at all. It was the same discussion back then (here, search for it). The PS2 was flexible and devs 'could do what they want'. Opposed to what Xbox was doing in a much less flexible way (pixel/vertex shaders).
Well, yea, makes some sense. I could agree on that somewhere, but how about the consoles? Their in an even worse position following your post. At 10/12TF their going to be completely useless for RT very quick. On top of that, they dont have 16GB ram available to videoram either. Aside from B/W problems.
I think, to an extend thanks to consoles, RT is not going to be completely useless for either RDNA2 or RTX3000 series in some years.
Agree, i would say wait for 2021 for anyone considering doing a complete upgrade. But thats mostly due to price/performance ratio.
Games made for consoles that have very simple RT (see spiderman latest DF), that doesnt mean you cant crank it up on pc. Cyberpunk consoles will have RT, just simple.
Aside, consoles do not have 16GB of VRAM like the 6800XT has for example, which has the entire 16GB dedicated to the GPU and its bandwith.
If your really unsure, get the 6800XT or something since thats never going to be left behind, and at double the performance of consoles your going to enjoy both better RT and normal rendering. (then again, i dont think a 3080 will be obsolete anytime soon, rather i believe it will age quite well).