Sure seems like Nintendo is doing their best to limit any sort of developer good-will for the whole distribution and support by having higher publishing costs. That leads to them doing really
mental things like
requiring a 13 gb download to be able to play because they only wanted to pay for the price of an 8 GB cart..
Source:
VentureBeat: Lego City Undercover struggles with Nintendo Switch Publishing Costs
Excerpts below:
Lego City Undercover which comes out next month for the Nintendo Switch, will require the internet in order to download a mandatory 13GB patch. This open-world adventure originally debuted on the Wii U, and now publisher Warner Bros. Interactive is bringing it back on the Switch as well as PlayStation 4 and Xbox One. But while you will likely have plenty of space to install the game on the PS4 or Xbox hard drives (as you do with all games on those systems), you may quickly run out of space on the Switch.
What’s especially noteworthy here is that the Switch does not install carts on its flash memory, so Warner Bros. could’ve included the entire game on the game card without forcing you to use the space on your system. But instead, it only included 7.1GB. you’ll have to download the rest and keep it on the included storage or on an SD card.
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“Basically, the issue is that the disc fee and platform fee on PlayStation 4 and Xbox One is cheaper than the 32GB cart fee that Nintendo charges for the Switch,” Niko Partners analyst Daniel Ahmad told GamesBeat. “It’s why you’ll never see Nintendo Switch retail games under $40 with a 32GB cart.”