I don't personally think they are making a poor decision, prioritizing resolution instead of fidelity isn't something most gamers will appreciate. That deficit in shader cores and memory performance is bound to create some hurdles, but I feel that for the majority of gamers, parity in visuals and framerate would be preferable compared to sacrificing that for a higher resolution. Im not sure why some people think poorly of the developers when the X1 build isn't on par with the PS4 build, its well documented that the PS4 has a better GPU and easier to use memory system. The chasm in resources is poking its head up in game development. Im sure with enough time and man power, they could probably get these X1 builds to run pretty well in 1080p, but its hard to dedicate that much manpower to a single build of a multiplat game, when with no extra expense the X1 will run the game at the same settings, with a lower resolution being the only compromise. I think 720p with some quality AA is still considered pretty good to the majority of console gamers, PC gamers is a whole different ball game.