In the article on Xenos it is stated that the expected way to perform tiling on Xenos is to do a Z-only pass first, during which to determine the screen-space extents of each command buffer entry, then use them to guide the predicated rendering during the next passes. However, a 1280x720 4xMSAA 32-bit Z-buffer still occupies 14 MB, and still doesn't fit in the eDRAM.
How come?
How come?