If ERP is talking about a tone-mapping pass, that wasn't what Kojima was talking about. He was talking about colour and glare filters. To be honest, I wouldn't take it as absolutely certain that the CPU is doing those things in the MGS4 demo, despite Kojima's comment, as some devs have a habit of referring to "CPU power" as meaning the whole system, non-specifically. I know Kojima is a bit more technically minded, but in the context of the unfinished dev kits it would also seem to make more sense that way. Same reason I'm wary of what the GRAW designer was saying here.