Cyan, I appreciate where you are coming from but believe me, I obsess more than anyone. Don't buy TV's without access to the service menu and have them ISF calibrated. I know everyone's environment is different so we simply have a difference of opinion. Even mentioning from the outset that I'm likely in the minority. Just be careful that your argument doesn't imply ignorance on my part. Would hate to feel slighted.
Well, it wasn't my intention at all to initiate a down spiral of comments on how smart/ignorant people's choices are. In fact, reading your post makes me feel that I don't obsess enough with those things --Globalisateur is up there in the list, too, he heh. Being happy with your choices or finally knowing what you prefer seems to be a lifelong quest.
I was speaking from personal experience and my migraines don't help with effects that enhance the more luminous areas of an image. I noticed those effects. As I said, CoD was bearable, AC IV not so much.
Sharpness can be okay at times, and I kinda liked an effect on my TV called Advanced Sharpness, which doesn't introduce many artifacts, it just enhances the textures without the rest of the -imo- negative effects.
That was palatable, but yeah, sharpness is not for me overall.
Over time I developed this theory in which Microsoft wanted to enhance the sharpness on the Xbox One 'cos Xbox 360 games looked better than the competition, more sharp.
On the X360 though, it was natural. People said there weren't differences in some games where they blatantly existed.
In fact to me 95% of the multiplatform games that seemed equal or very similar, looked crisper on the X360, resolution aside.
I think the key was that the textures were better on the X360, even if just a notch, because it had more free video memory, so let's say to make myself understood that PS3 textures were on low to medium settings, and X360's were on medium settings.