DeathKnight
Regular
Or any WMVHD release for that matter. I've got the Coral Reef Adventure one (amazing and worth a buy if you haven't already seen it).i wonder if the Terminator 2 and Step into Liquid WMV disks will play.
Or any WMVHD release for that matter. I've got the Coral Reef Adventure one (amazing and worth a buy if you haven't already seen it).i wonder if the Terminator 2 and Step into Liquid WMV disks will play.
Console Homebrew just became legit
Sorry didn't mean emulating XNA, I meant emulators (MAME, SNES etc.) with a wide codebase already out there, its a nice project to get to grip with .NET and XNA. Somebody will port, provide a download to the code, download XNA and GameStudio and boom for $99 (for the XNA club) Mame360 is away...No need to bother emulating. Game Studio Express will build both X360 and x86 targets. I've been playing with the beta for awhile.
Its .NET CE (version on phones and pocket PC) with the XNA bindings (which aren't just managed DX).[maven];863348 said:That's using .NET (and the .NET DirectX bindings, though), isn't it?
I know we are going to get a lot of feedback on the codec support we provided with this release. Let me save everyone the trouble….we know that WMV is not the only video format out there….we know that people want more choices…. and we know folks will want other codecs like H.264 / Mpeg4 / Divx / etc. Our approach from launch day last year is that we listen to constructive feedback and while I can’t promise anything for the future, I can promise that we will listen and will improve our system software over time. Some things are just not doable because of legal or licensing issues, but where possible we really try to drive new digital entertainment experiences for your lifestyle. Additional codec support is already something we’re thinking of for the future.
[H] Console recently visited the lovely state of Washington for an exclusive tour of the Xbox Live Operations Center. This will be the first time since the Xbox 360 has launched that anyone has had a look behind the scenes at Microsoft’s Xbox Live Operations Center (XOC).
It doesn't work...Apparently so. Give it a day and we'll know for sure.
My "Hero" DVD in WMV9 (HD) doesn't work: period.It does, but not with older encoded wmv's...
They have already stated that they will allow sharing and possible even selling of XNA... (and have mentioned that there next console would ideally be open...) but the first bit is to allow developers to run the code on the console... so thats obviously released first.
And anyway expect emulators etc. to be available a few days afterwards! Even if you have to compile it yourself (its all free downloads, except the $99 club membership to run it on the 360)
Console Homebrew just became legit
Great idea, i tried, but it doesn't work: i think it's a DRM problem, because the intro file ("splash.wmv") works great.my um...eh.....um....."Pirates" HDWMV disc plays just fine.
Shows "Mixed Media" on the CD tray, switch over to the Media Blade, select Video and then "Current Disc" and it shows the two stream files. They play just fine.
Tom Crews
i heard there are 2 versions of this movie .. ? is it any good if yo know what i mean wink wink
i heard there are 2 versions of this movie .. ? is it any good if yo know what i mean wink wink
I just popped in my Coral Reef Adventure WMVHD disc. Shows mixed media like you said and you have to manually play the videos. However, it does not play the feature videos (either resolution), only the demo vids (gives an unsupported video error). I think I know why it won't play too. The feature video has built-in video controls or relies on separate files on the disc that it can't access on the 360. Oh well.my um...eh.....um....."Pirates" HDWMV disc plays just fine.
Shows "Mixed Media" on the CD tray, switch over to the Media Blade, select Video and then "Current Disc" and it shows the two stream files. They play just fine.
Tom Crews