Xbox Live 3.0... what can we expect?

What about a "content store", owned by us, where we can sell our games and content?

The only way you'll be able to resell games digitally, IMO, is if you don't mind MS and the original game publisher/developer taking a cut of the sale. As well as potentially imposing a minimum sale price (so the publisher can get a decent return on the game being resold).

Regards,
SB
 
The ability to works on proxy network.

The current xbox live won't work at all. It will be better if it become like origin where the store and authentication still works even though the online multiplayer not work.
 
I wonder if whether or not the Xbox is sold or little margin comes into play with regards to the decision on whether or not to charge? If they make a good profit on the box and intend to sell at a close price to Sony's offering then perhaps they will need to match them at least in some way with regards to basic online multiplayer. On the other hand there may be a large difference in price, say $100 or more then the justification for charging may still stand.
 
From EA:

"An important thing to remember is that next-gen consoles will most likely not be backwards compatible… And if you [play] multiplayer on a game, you'll most likely not be able to play with someone on a different generation. And so if you're a FIFA player and, and the soccer season's starting in August, and all your friends are playing FIFA, you're going to want to be on the same box that they're on. So if they all go out and buy a gen-four box if it comes out at Christmas, then you'll most likely do it. If they all hold on and continue to play on third-generation, you'll probably not see that box purchase until after the soccer season's over.

;)
 
Xbox Execs Talk Momentum and the Future of TV
Living room entertainment is in its largest evolutionary period since the transitions of black-and-white to color, and from standard definition to high definition. The Xbox 360, alongside Microsoft’s entertainment industry partners, is at the forefront of that evolution as one of the only devices that brings all forms of entertainment together in one device, while making access to content easy and providing new ways to interact with existing programming.

...

But it’s not just about new types of entertainment; it’s also about new business models and new engagement opportunities for advertisers. Mehdi called the launch of NUads – a new ad format that harnesses Kinect and natural user interface – an important moment for TV advertising. NUads deliver what is most scarce to advertisers today: consumer engagement. NUads enable natural interactivity using the simplicity of a spoken word or the wave of a hand. The first wave of NUads, which launched last fall with interactive polling, saw a record level of consumer engagement with 37 percent of people responding. With this model, passive TV advertising is transformed into engaging and actionable experiences.
 

This is the kind of stuff that makes me really question other decisions at MS.

There are a TON of potential revenue streams from an advanced console. Things like this interactive advertising deal, using kinect HD/2.0 for advanced consumer behavior research, kinect 2.0/HD web/local search, etc.

All of which require two things to be successful:

1) Enough compute power to run behind the scenes and not deteriorate the primary purpose of the console (games)

2) Enough units in the wild to harness the xbl3.0 revenue potential

As is, xb720 live3.0 may have all the bells and whistles in the world for nextgen advertising (and all the $ that entails), but in the end, if that box is competing with another box which has all the same potential, AND THEN SOME, while at the same time charging less or equal for their online offering, why would a consumer PAY to go here (xboxlive 3.0) instead of the competition?


So much potential, all pissed down the drain to save a few bucks on the BOM.
Fin idiots.

Before some pipe up about how those BOM dollars add up, take a look and see what Google rakes in per quarter on nothing but ad revenue...

Higher spec (even spec parity) would allow for live 3.0 to grow into a massive revenue stream for MS (much greater than the $1b/yr they make now). It all starts with the core gamer.

MS is about to learn this lesson - the hard way.

/offtopic rant
 
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