hasanahmad
Banned
WE MANAGED to grab some additional information about the upcoming Xbox 360 console. Only the whole part of the picture is actually XboX 360 and one of the guys guarding it informed us that this unit is what we could call the latest developer kit. ATI did its own Rubi demo and was rendering that demo on 720P resolution.
The guy in charge of the demo told us that the graphic part is much more powerful than even the upcoming R5XX, series and that ATI's desktop unit will match Xbox 360 graphics with a next generation scheduled for next year.
The Rubi model was rendered with 70,000 polygons while some of its elements had as many as 120,000 polygons per character. The most demanding scene had the dreamlike number of one million polygons per scene.
We looked at the demo and it did look amazing but we have to add that we haven’t seen any new cool effect feature that we haven’t seen on a PC. We still haven’t seen so many polygons on a PC, however, and the guy suggested that we should focus on the power of rendering when it comes to this console. A PC cannot match this now, but of course will match the performance.
Here are the pictures taken from the demo and we saw a guy interacting with the demo. He was able to change to the wireframe model by pressing a button on a controller. Here are the pictures we took from the running demo.
http://www.theinquirer.net/?article=25197
The guy in charge of the demo told us that the graphic part is much more powerful than even the upcoming R5XX, series and that ATI's desktop unit will match Xbox 360 graphics with a next generation scheduled for next year.
The Rubi model was rendered with 70,000 polygons while some of its elements had as many as 120,000 polygons per character. The most demanding scene had the dreamlike number of one million polygons per scene.
We looked at the demo and it did look amazing but we have to add that we haven’t seen any new cool effect feature that we haven’t seen on a PC. We still haven’t seen so many polygons on a PC, however, and the guy suggested that we should focus on the power of rendering when it comes to this console. A PC cannot match this now, but of course will match the performance.
Here are the pictures taken from the demo and we saw a guy interacting with the demo. He was able to change to the wireframe model by pressing a button on a controller. Here are the pictures we took from the running demo.
http://www.theinquirer.net/?article=25197