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I still wonder about the "3 3.5GHz cores with dual threads each". That will be more advanced than any solution available from Intel, AMD or Apple till... what? 2007? 2008? 2009? And this is going to cost how much?
hey69 said:I will add the rest![]()
The GPU has a peak pixel fill rate of 4+ gigapixels/sec (16 gigasamples/sec with 4× antialiasing).
The interesting point about all of these values is that they’re not just theoretical—they are attainable with nontrivial shaders.
A 720p frame buffer fits very nicely here.
In addition to an extremely powerful GPU, Xenon also includes a very high-quality resize filter.
The Xenon CPU is a superb processor for audio
The Xenon system south bridge also contains a key hardware component for audio—XMA decompression.
The Xenon console will be smaller than the Xbox console.
The primary changes are the removal of the Black and White buttons and the addition of shoulder buttons.
CPU
The Xenon CPU is a custom processor based on PowerPC technology. The CPU includes three independent processors (cores) on a single die. Each core runs at 3.5+ GHz. The Xenon CPU can issue two instructions per clock cycle per core. At peak performance, Xenon can issue 21 billion instructions per second.
Guden Oden said:Cooling doesn't worry me. Even if it burns 150W, that's not more than a large light bulb consumes, and as it is supposed to be a triple core, the chip area is 3x that of a single CPU. A large slow-spinning fan and an efficient heatpipe copper cooler will deal with the heat. Of course, there's the risk the GPU + memory might want ANOTHER 150W!![]()
MU throughput is expected to be around 8 MB/sec for reads and 1 MB/sec for writes.
passerby said:I still wonder about the "3 3.5GHz cores with dual threads each". That will be more advanced than any solution available from Intel, AMD or Apple till... what? 2007? 2008? 2009? And this is going to cost how much?
Have to be really slim CPU cores if the numbers are true.
Riddlewire said:Microsoft signed M-Systems to develop a custom flash storage unit for Xenon. They already have flash memory that operates at 23MB/sec reads and 15MB/sec writes.
Also, with all the 'XXX+' numbers, it seems that whoever wrote the article had zero current information
Much of it might turn out to be accurate, but that would just be dumb luck.
Bohdy said:This is just info from that block diagram put into paragraphs with a bit of fluff.
but.. you can already do those on PS2 (maybe not the network PC HD thing, though)Qroach said:Wow, this is certianly a very complete looking overview. IF it is real, then it sounds like MS has their ducks in a row. The thing that interests me in this article, is that you could buy a harddrive addon, or have it inked to your PC to you your hardrive networked.
If you can use your PC hardrive for xbox live and or save games, Then MS really doesn't need to include a harddrive at all. Damn, this sounds like a cool system. For te next generation, it's not going to be how many polys you draw, it's going to be how good looking they are.
Megadrive1988 said:this spec sounds like it is very outdated. both are sub-R420 / X800 levels
R420/ X800 gets over 6 gigapixels and 600 million vertices/sec, since we are talking about peak figures here
also, vertex rate and triangle rate should probably not be EXACTLY the same.
The Xenon graphics architecture is a unique design that implements a superset of Direct3D version 9.0.
Vysez said:The Xenon graphics architecture is a unique design that implements a superset of Direct3D version 9.0.
So no DXNext?
I wouldn't exactly call them facts as of now.Qroach said:Yeah you can add a harddrive if you like but the fact you can jut use your PC is a really cool idea.
also the 720p idea is a cool one. scaling the res down to outputs lower than that shoudl improve the visual quality (providing it is blurred or anything like that.
This is just info from that block diagram put into paragraphs with a bit of fluff.