x800 texture shimmering: FarCry video

there are two ways. Using an app like 3danalyze and forcing your card Device ID as an r300, and then deleting a shader file in far cry.(dont have the specifics on the second)
 
You can also dl one or two small files from www.tommti-systems.de an place them (alternating) in your Far Cry/Bin32 directory.

That also forces R300-path (optional with PP-hints) on any card able to physically render it.
 
ChrisRay said:
Where's that quote from? Like I said the game is playable at lower resolutions when you lessen the shader fill rate impact.

Everything else said of "whats playable" "Playable at what resolution" borderlines the line of subjectivity and becomes irrelevent. I wont get into a "subjective" Whats playable argument with you. It's pointless and an effort of futility. The misconception that these cards will never be able to run games with DirectX 9.0 shaders is exxaggerated, Thats not up for dispute until you border line subjectivity

quote is from me i messed up.

The claim is that these cards will never run dx 9.0 shaders at reasonable speeds .

800x600 for a 6 month old card is not acceptable . Perhaps in nvidiot land it is . But i would never pay 500$ for that. I pay 500$ to get the fastest fps/ highest percision/ best looking image quality. On all games released when it is a top of the line card.

I can't fault a card for 2 or 3 years after its release to not play unreal 3 with that lvl of perfromance. But IF i bought a 9800xt 6 months ago and was forced to play at 800x600 you can bet i'd be pretty pissed off . Esp if i could go to nvidia , spend the same money and be playing at 1600x1200 .
 
err 500 dollars? My geforce FX 5900 cost me 198 dollars.


But anyway ;) I find it acceptable. Considering the other reasons I bought the card, Sure had I bought the card for sheer DirectX 9.0 performance. Then you might be onto something. But I didnt it. I bought it for numerous other reasons. Which I could list. But whats the point?

My Card offers acceptable performance in DirectX 9.0 games. Is it perfect? Hell no, I'd be lying to say it was, But there are other feature sets on the card that made it worth while to me. This whole DirectX 9.0 thing hasnt made me flinch.
 
ChrisRay said:
err 500 dollars? My geforce FX 5900 cost me 198 dollars.
Right. 7 months ago the fx 5900ultra cost 500$ the non ultra cost 400$ .

SO if u bought it last week then I can agree with you. But there are still people who bought those cards when they were released thinking they would get great dx 9 perfromance and it is not the case .
 
Its a 5900 Non Ultra, I flashed it to a 5900 Ultra, 7 months ago before december, the 5900 Non Ultras, 400/850 were selling for as low as 190 dollars.


They were the hottest deal at the time.
 
ChrisRay said:
Its a 5900 Non Ultra, I flashed it to a 5900 Ultra, 7 months ago before december, the 5900 Non Ultras, 400/850 were selling for as low as 190 dollars.


They were the hottest deal at the time.

Heh. Still have to say you over payed for a card that runs farcry only at 800x600 :)
 
jvd said:
ChrisRay said:
Its a 5900 Non Ultra, I flashed it to a 5900 Ultra, 7 months ago before december, the 5900 Non Ultras, 400/850 were selling for as low as 190 dollars.


They were the hottest deal at the time.

Heh. Still have to say you over payed for a card that runs farcry only at 800x600 :)

To each there own then i guess
;p
 
jvd said:
ChrisRay said:
Its a 5900 Non Ultra, I flashed it to a 5900 Ultra, 7 months ago before december, the 5900 Non Ultras, 400/850 were selling for as low as 190 dollars.


They were the hottest deal at the time.

Heh. Still have to say you over payed for a card that runs farcry only at 800x600 :)

That is your opinion only. It isn't Chris's opinion, my opinion or plenty of other peoples opinion.

Its fines to have an opinion, but, facts are NV3x does run farcry (and any other DX9ish game you care to mention) and does so while remaining compliant with DX9 specs.
 
radar1200gs said:
jvd said:
ChrisRay said:
Its a 5900 Non Ultra, I flashed it to a 5900 Ultra, 7 months ago before december, the 5900 Non Ultras, 400/850 were selling for as low as 190 dollars.


They were the hottest deal at the time.

Heh. Still have to say you over payed for a card that runs farcry only at 800x600 :)

That is your opinion only. It isn't Chris's opinion, my opinion or plenty of other peoples opinion.

Its fines to have an opinion, but, facts are NV3x does run farcry (and any other DX9ish game you care to mention) and does so while remaining compliant with DX9 specs.

This is an opinion shared by many . Otherwise when benchmarking highend cards websites would use 640x480 and up. Instead of starting at 1027x768

Thats why http://www.beyond3d.com/forum/viewtopic.php?t=12941

only 2 people picked 800x600 for thier gaming res .
 
Does the DX9 spec mention anywhere that a resolution higher than 800x600 or a certain framerate is a requirement to be compliant with the spec?

Or maybe is it that you're - again - completely missing the point everyone is trying to make?
 
Grestorn said:
Does the DX9 spec mention anywhere that a resolution higher than 800x600 or a certain framerate is a requirement to be compliant with the spec?

Or maybe is it that you're - again - completely missing the point everyone is trying to make?

No the dx 9 spec doesn't mention a framerate or resolution. The consumer base sets that , the reviewers set that .

I guess if the geforce 2 can do sm 3.0 in software at sub 640x 480 at 1 fpm then it supports the dx 9 specs ?

Is that where everyone is going with this ? Is that the point that I'm missing ? THat it doesn't matter how slow it is as long as it can do it thats all that matters ?
 
The point was that the FX line (the whole line) is DX 9 compliant.

It was not point of this discussion to evaluate if these cards can play all DX9 games well.

Do you deny that it's possible to write a DX9 game which would be unplayable on a 9800 or even a x800 with more than 800x600? I'd even wager that such a game will exist in less than 2 years (at least with this future game's highest visual settings).

Does this make a x800 non-DX9 compliant?
 
jvd said:
Grestorn said:
Does the DX9 spec mention anywhere that a resolution higher than 800x600 or a certain framerate is a requirement to be compliant with the spec?

Or maybe is it that you're - again - completely missing the point everyone is trying to make?

No the dx 9 spec doesn't mention a framerate or resolution. The consumer base sets that , the reviewers set that .

I guess if the geforce 2 can do sm 3.0 in software at sub 640x 480 at 1 fpm then it supports the dx 9 specs ?

Is that where everyone is going with this ? Is that the point that I'm missing ? THat it doesn't matter how slow it is as long as it can do it thats all that matters ?

Nope, a GF2 doing SM3.0 in software doesn't support the Dx9 specs in terms of compliance - it may be compatible but it isn't compliant. And that brings me to another point ATi might want to consider, hardware acceleration (vertex shader functions) does NOT mean software emulation! The entire point of hardware acceleration is to remove a paticular processing load from the system cpu.

No, the fact that the GF4MX also did a similar thing isn't an excuse (and don't forget there are VE versions of older radeons that leave out T&L or emulate it on cpu).
 
BTW, jvd, I'm pretty sure that you understand the difference between "compliant" and "suitable". A FX5200 might not be suitable for the latest DX9 games, but it's certainly DX9 compliant.

Since I'm sure you're intelligent enough to know the whole time what we wanted to point out, the only thing left is that you're keeping up this discussion just for the sake of being a pain in the ass.

Which brings me back to my point in the other thread:

"He [jvd] is not interested in exchanging arguments and opinions, he just wants to shove his point of view up everyones' ass.

And he's abolutely neither interested nor capable of understanding facts or opinions that don't happen to support his own point."

qed.
 
Grestorn said:
The point was that the FX line (the whole line) is DX 9 compliant.

It was not point of this discussion to evaluate if these cards can play all DX9 games well.

Do you deny that it's possible to write a DX9 game which would be unplayable on a 9800 or even a x800 with more than 800x600? I'd even wager that such a game will exist in less than 2 years (at least with this future game's highest visual settings).

Does this make a x800 non-DX9 compliant?

That was never my point. My point is that the fx line (which we are not tlaking about the whole line) is that its dx 9 perfromance is horrible and thus held back dx 9 development.

So read everything before you call names .

No I don't deny it. But i assure u that even the 6800 will be unplayable with a game like that .

I can bet that you can write a game to make any tech unplayable before the tech is even released.

That doesn't bring up the fact that ati was offering and still is offering dx 9 features and perfromance where as nvidia is not .

IF you have 2 cards . 1 card can run with its features on and get 1600x1200 with 30+ fps and the other one using its features only gets 800x600. You don't think that would hold back the developement of games using those features ?

That is my point. Call me whatever it is you want . I have a name for you too. But i'm nice enough not to insult people
 
No, resolution certainly won't hold developers back.

They don't care what resolution you play their game in, they only care that you are able to play their game in the first place.
 
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