Ok, the impression I'm getting from the technical specs of the Wii U so far are that the machine has a better graphics card than the PS3/Xbox 360 but Nintendo actually put a worse CPU in there which is quite a feat in itself considering the hardware in those two machines is at least 7 years outdated now and this was supposed Nintendo's bid to recapture some of the core gamer market.
Now the question is, would the Wii U be able to handle one of the most technically demanding games (I presume) shortly to be released without serious quality cutting? It's well known that GTA games are demanding on both CPU and GPU as the poorly optimised PC port of GTAIV demonstrates but they have a lot of physics going on in the game that would show up the shortcomings of a weak cpu, as some developers who have worked on the Wii U have bemoaned.
Now the question is, would the Wii U be able to handle one of the most technically demanding games (I presume) shortly to be released without serious quality cutting? It's well known that GTA games are demanding on both CPU and GPU as the poorly optimised PC port of GTAIV demonstrates but they have a lot of physics going on in the game that would show up the shortcomings of a weak cpu, as some developers who have worked on the Wii U have bemoaned.
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