alexsok:
> Carmack is a genius!
He can't make the hardware do the impossible.
> DOOM III won't be slow even on GF3
I bet it will. PC developers are notorious for underestimating the specs needed to run the games at acceptable speed.
> (30fps is what they're targeting with all features enabled and the max
> fps is limited to 60).
That is what Carmack said a long time ago but now the GF4 has replaced the GF3 as main development platform and even the Radeon 9700 runs the game at 30 fps. And even if the GF3 could manage 30 fps in average that still doesn't guarantee that the framerate won't drop like a bomb when the action heats up - another typical PC game issue. Average framerates are pretty useless.
> Carmack is targeting GF3/XBox level of hardware for DOOM III to truly
> shine
The GF3 is the baseline card. It will be able to run Doom III will all features enabled but I'm positive it will be slow as hell. Carmack has also stated that by using more powerful hardware you will be able to enjoy greater speed and higher quality effects. GF3 won't make Doom III shine.
Xbox is a different story altogether. It has two vertex shaders and Carmack will be able to optimize to a greater degree. OTOH, the Xbox CPU is quite slow compared to what most ppl with GF4s have, it has less rendering bandwidth and a lot less RAM.
> I truly think GF4TI4600 for example or Radeon 8500 could
> run the game at 30fps with all features enabled at a resolution of
> 800x600 (if not higher).
Carmack has said the Radeon 9700 is far faster than GF4 for Doom III. The Radeon 9700 currently manages 30 fps at 800*600. I think you're being quite overoptimistic.
> Carmack is a genius!
He can't make the hardware do the impossible.
> DOOM III won't be slow even on GF3
I bet it will. PC developers are notorious for underestimating the specs needed to run the games at acceptable speed.
> (30fps is what they're targeting with all features enabled and the max
> fps is limited to 60).
That is what Carmack said a long time ago but now the GF4 has replaced the GF3 as main development platform and even the Radeon 9700 runs the game at 30 fps. And even if the GF3 could manage 30 fps in average that still doesn't guarantee that the framerate won't drop like a bomb when the action heats up - another typical PC game issue. Average framerates are pretty useless.
> Carmack is targeting GF3/XBox level of hardware for DOOM III to truly
> shine
The GF3 is the baseline card. It will be able to run Doom III will all features enabled but I'm positive it will be slow as hell. Carmack has also stated that by using more powerful hardware you will be able to enjoy greater speed and higher quality effects. GF3 won't make Doom III shine.
Xbox is a different story altogether. It has two vertex shaders and Carmack will be able to optimize to a greater degree. OTOH, the Xbox CPU is quite slow compared to what most ppl with GF4s have, it has less rendering bandwidth and a lot less RAM.
> I truly think GF4TI4600 for example or Radeon 8500 could
> run the game at 30fps with all features enabled at a resolution of
> 800x600 (if not higher).
Carmack has said the Radeon 9700 is far faster than GF4 for Doom III. The Radeon 9700 currently manages 30 fps at 800*600. I think you're being quite overoptimistic.