When I mention DX I mean D3D.
Sorry but I've been reading a lot of doom and gloom scenarios that say OpenGL will be replaced by DX.
Can anyone give me some insight about the doom and gloom situations in general?
Where do people get the idea that DX will replace OGL?
How plausible is that idea?
Is this just fear mongering?
How concerned should I be about the future of OGL?
How will it effect my current learning?
Previously I haven't had any trouble going from OGL to D3D, however the majority of my current work is in OGL.
Rewriting large parts of code to take advantage of a not-so-cross-platform API will cause problems.
I'm concerned about this because I have my future vested in OGL cross platform tools and applications.
Sorry but I've been reading a lot of doom and gloom scenarios that say OpenGL will be replaced by DX.
Can anyone give me some insight about the doom and gloom situations in general?
Where do people get the idea that DX will replace OGL?
How plausible is that idea?
Is this just fear mongering?
How concerned should I be about the future of OGL?
How will it effect my current learning?
Previously I haven't had any trouble going from OGL to D3D, however the majority of my current work is in OGL.
Rewriting large parts of code to take advantage of a not-so-cross-platform API will cause problems.
I'm concerned about this because I have my future vested in OGL cross platform tools and applications.