Okay, if you're going to trip up on the phrasing, let me retry.Zero experience? The entire organization, really?
They are about to launch a modern console with zero experience developing titles for it?
I have a hard time believing that.
Nintendo's first party developers, the thousands of employees working on coding and creating assets for their console games, have on average virtually no experience with modern hardware beyond whatever they have dabbled with in their spare time; certainly none as part of their past 10 years working on Nintendo projects. Nintendo have RnD departments that look at hardware and software, which provides a starting point for migrating to a new architecture, but the fundamental experience level of the developers is the same as every developer when developing to a new architecture they haven't experienced before.