During last E3 I remember the PS3 getting criticized by the media with not so many people in its booth and Wii getting the most people in booth with the media highlighting the huge interest. Even CNN talked about how impressive was MS's and Nintendo's appearance with PS3 criticized for lack of impressive games and not so many people joining their booth.
http://www.gamecriticsawards.com/win.html
Best of Show
Wii
(Nintendo)
Nintendo has had great E3s that did not translate into sales. MS had fantastic E3s during Xbox 1 years. Didn't save them in comparison to the PS2.
Sony with the PS1 and PS2 had 110+ million market. People simply assumed that the same thing would occur with PS3. If you simply blow off the prevailing sentiment at the time in the gaming market, you're engaging in some serious revisionist history.
Since it surpassed the natural expectation of sales, by a huge difference, developers can sell more of these "quick works" than estimated in the period of six months.
It's obvious from this statement that you have no comprehension of how long it takes to make a game, even a "quick works" one.
The trend of interest isnt reduced at all for the console even if the console continues to get these rashed out games that were planned a long time ago. It is still out of stock! These games havent reduced any interest for the Wii. People are excited with Wii and still play what it has--->"I am a dev. This tells me something"
Edit: This is an extremely simplistic represetnation of how I see developers' motives move
If I were a developer and wanted to maximize profit, and demand exceeded the "natural" size due to extremely more potential consumers available in such a small limited period of time (only 6 months after launch with 7+ million users!), I start seeing less reasons to increase costs for a huge project and more reasons to produce a satisfactory game that I am sure it will sell anyways. I can sell more than would have been naturally estimated on a 6 month console/
You assume that developers haven't been shifting free resources to the Wii. But how big do you think some of these companies are? No company would take resources from a project that is half done or almost done. Those are sunk costs as is.
If Nintendo is going to be in big trouble if huge projects arent announced it is relative. It depends on what games sell on the console (thast why I want software sales), which depends highly on the demographic and if games sell enough on the console without needing huge budgets and high valued projects.
If a game sells just because it is simply good there wll be more motives towards making simply "good" games and nintendo wont be in trouble.
Nintendo gets Dragon Quest, Resident Evill4 and Umbrella cronicles, and Nights. Their names and some accepted level of quality could be enough to sell these and developers will know.
Again, if developers at large don't start jumping on the Wii bandwagon at E3, particularly in light of the extraordinary sales, then Nintendo is in trouble then. They need broad 3rd party support to sustain the Wii's sales long term. A few titles such as the ones you've mentioned help, but they aren't broad support like the 360 or PS3 enjoy at the moment.
Right now it's a guessing game, and as I said, E3 is where developers will make a splash if they're going to.
You missed the "getting new announcments" part
I am not trying to see "most" developers. I am trying to see the "few" developers which are the ones who stand out.
I didn't miss it. Most developers wait until E3 to announce their new projects. And if you're trying to see the "few" developers, then you've already named several projects which have been announced. Dragon Quest, RE4 and Umbrella Chronicles, Nights, and EA announced they were shifting resources in a massive way to the Wii several weeks ago.
However, Squeenix, Capcom, Sega, and EA are not most developers. It's a start to be sure, but Nintendo certainly needs more title support to sustain itself longterm.
PS3 is irrelevant with Wii though. "Europe will save the PS3" doesnt mean "Wii will do bad" though. Sales were still there for Wii, and the PS3 is irrelevant to the motives developers have for Wii.
PS3 isn't irrelevant at all. If PS3 were priced competitively and were selling as well as the Wii, the Wii would be dead in the water imo. Developers would be targeting all of their games to that platform, and giving short shrift to the Wii console.
What the sales domination of the Wii has allowed is the shift of top quality resources to the Wii; something we would not have seen last generation.
Also about PS3 getting announcmemnts, hopes that "Europe would save PS3" still involves huge uncertainty and devs arent idiots to jump in with the assumption of the "best case scenario". Not to mention that although you make it sound as if people were expecting that Europe would actually make the PS3 the fastest selling console or increase sales tremendously to compensate for two territories, we only expected Europe to improve sales and set the PS3 at a very satisfactory position. Europe is just one territory.
You haven't seen prognosticators on this forum stating that the PS3 would dominate EU while 360 dominates US and Wii dominates Japan have you. You also are playing into some hugely revisionist history in the run up to the PS3 Euro launch.
As for devs, again, their projects started well before the PS3 launched. They can't simply scrap those projects and say "Hey! We're going to go with the Wii now and eat the last 6-12 months worth of costs for PS3 development. Wii FTW!"
At the end of the day those developers are businesses, and no amount of ungodly sales from the Wii will change that. Once their current projects are completed, they will shift their resources as soon as they can to the Wii.
In the case of larger organizations like Capcom and Square-Enix and EA, they can have multiple teams and begin the process of shifting in the here and now. But that isn't every developer.
As for E3 I hope it is what you are saying, that developers are waiting to announce their big titles there.
* Natoma pulls out hair.
I've been stating this for the past several months, and in particular this thread! Hell, the last several posts I've made!
Most developers wait until E3 to announce their big guns. IF the Wii doesn't get a tidal wave of new developer support at E3, I'd be very worried if I were Nintendo. They couldn't have asked for more than 7 million consoles sold only 6 months after launch. That's unheard of.
If those kinds of sales don't translate to huge amounts of developer support, they're cooked.
I d like to point out once again that I am bringing up some obesrvations that may indicate towards the possibility and direction I mention. I am not saying things will be that way. I am playing the role of the "devil's advocate" and I have every good reason to
Playing devil's advocate when based on sound logic is perfectly fine. I do it a lot as well. Playing devil's advocate simply to be contrarian, but having no basis in fact, is not. And honestly, that's what you've been engaging in.