Nintendo has had great E3s that did not translate into sales. MS had fantastic E3s during Xbox 1 years. Didn't save them in comparison to the PS2.
Sony with the PS1 and PS2 had 110+ million market. People simply assumed that the same thing would occur with PS3. If you simply blow off the prevailing sentiment at the time in the gaming market, you're engaging in some serious revisionist history.
You are the one who said this:
In fact, if you go back to threads around E3 last season, people were prognosticating the demise of the Wii and Nintendo. Analysts, developers, and gamers alike. Thus, no developer other than the rare gem like Ubisoft would've dared allocate major resources to the Wii.
When clearly back then Wii a;so recieved lots of acclaim by media and even many forum members opposed those who said that Wii was going to do badly
It's obvious from this statement that you have no comprehension of how long it takes to make a game, even a "quick works" one.
How is that relevant? The only point is that there might be higher potential to sell more units. The comprhension problem is not on my part
You assume that developers haven't been shifting free resources to the Wii. But how big do you think some of these companies are? No company would take resources from a project that is half done or almost done. Those are sunk costs as is.
Again I fail to understand the relevance between this and what I was trying to say. You are stuck on the games that already came. I am pointing towards how developers
could(possibility) react with
future products
AFTER they review their current performance of their current software sales . Why are you still stuck on the "sunk cost" caused by games that were already in development for some time or already released as if I am talking about these titles I wonder.
Again, if developers at large don't start jumping on the Wii bandwagon at E3, particularly in light of the extraordinary sales, then Nintendo is in trouble then. They need broad 3rd party support to sustain the Wii's sales long term. A few titles such as the ones you've mentioned help, but they aren't broad support like the 360 or PS3 enjoy at the moment.
Right now it's a guessing game, and as I said, E3 is where developers will make a splash if they're going to.
I think its my english the problem here because it I never spoke about lack of support yet I gave that impression.
I never said lack of support. Never ever EVER pointed to lack of support. The thing has TREMENDOUS support but this was never the problem or the discussed issue. I was pointing towards huge support with lack of motivation at offering titles that are beyond the simple satisfactory level.
SO again this is also irrelevant!
I didn't miss it. Most developers wait until E3 to announce their new projects. And if you're trying to see the "few" developers, then you've already named several projects which have been announced. Dragon Quest, RE4 and Umbrella Chronicles, Nights, and EA announced they were shifting resources in a massive way to the Wii several weeks ago.
However, Squeenix, Capcom, Sega, and EA are not most developers. It's a start to be sure, but Nintendo certainly needs more title support to sustain itself longterm.
Thas why I said I ll wait to see if big developers will announce big projects as
you suggested. I always expected Wii projects from them. How and what these games will be is my consideration.
PS3 isn't irrelevant at all. If PS3 were priced competitively and were selling as well as the Wii, the Wii would be dead in the water imo. Developers would be targeting all of their games to that platform, and giving short shrift to the Wii console.
IF it was priced competitively. But it is NOT. We all knew PS3 was impossible to be priced competitively since E3 2006. So this is an irrelevant point. We arent discussing how things could have been. We are discussing how things were and are.
What the sales domination of the Wii has allowed is the shift of top quality resources to the Wii; something we would not have seen last generation.
Shift of top quality resources is extremely subjective. The only thing that is undoubtedly quaranteed is shift of support towards the console.
You haven't seen prognosticators on this forum stating that the PS3 would dominate EU while 360 dominates US and Wii dominates Japan have you. You also are playing into some hugely revisionist history in the run up to the PS3 Euro launch.
Really just because some forum members said this?
Also even as such, what does this say about
global/total sales? of Wii and PS3?
As for devs, again, their projects started well before the PS3 launched. They can't simply scrap those projects and say "Hey! We're going to go with the Wii now and eat the last 6-12 months worth of costs for PS3 development. Wii FTW!"
Point me where :
I talked about PS3 projects shifting towards Wii
I talked about games that where announced nearly after PS3's release or before release
Also I d like to see the list you have of all the dates each of the newest PS3 projects begun before their announcment
At the end of the day those developers are businesses, and no amount of ungodly sales from the Wii will change that. Once their current projects are completed, they will shift their resources as soon as they can to the Wii.
In the case of larger organizations like Capcom and Square-Enix and EA, they can have multiple teams and begin the process of shifting in the here and now. But that isn't every developer.
Oh exactly you got that right..... They are first of all businesses! Thats why they act opportunistically and care about maximizing profits not necessarilly about offering high budget titles. If they can sell enough and maximize profits without the need to make big projects they will do exactly that.
I didnt claim this as MY statement. I quoted your statement and said that I hope you are right about this THING (that you happen to claim for months and I didnt know)
Most developers wait until E3 to announce their big guns. IF the Wii doesn't get a tidal wave of new developer support at E3, I'd be very worried if I were Nintendo. They couldn't have asked for more than 7 million consoles sold only 6 months after launch. That's unheard of.
If those kinds of sales don't translate to huge amounts of developer support, they're cooked.
They WILL have support, more developers WILL join Nintendo, a TON of games WILL be announced. But I was NEVER pointing towards LACK of support or lack of game announcments!
I was soleley refering to the QUALITY of these games.
Playing devil's advocate when based on sound logic is perfectly fine. I do it a lot as well. Playing devil's advocate simply to be contrarian, but having no basis in fact, is not. And honestly, that's what you've been engaging in.
The problem is that
1) You are taking my reference towards possibilities as if I am claiming they will undoubtedly happen whilst I am accepting your estimations that at E3 developers will announce HUGE titles for Wii (not just titles)
2) You are misinterpreting my points continuously.
3) My points are based on possibilities of actual business behaviour and motivation towards maximizing profits.
How complicate is it to understand that the more quaranteed your sales are the less you need to spend extra money (costs) to ensure sales?
I think that the whole arguing is a result of a misunderstanding because in reality I dont disagree with your points. I just add some other possibly ignored factors