....Dunia (from Far Cry 2) for multiple reasons.
The game looks amazing, it has a huge draw distance, insanely large landscapes and it features some cool technology like this:
* Ambient Occlusion
* Pixel Perfect Destructible Environments
* Dynamic Fire Propagation
* Dynamic Weather System
* Real-Time Day/Night Cycles
* Dynamic Music System
* Non-scripted enemy A.I.
* RealTree (Real-Time Foliage Re-growth.)
* Dynamic AI Moral
* Weapon Malfunctions and Damage
* Parallax Mapping
* Soft Shadows
* HDR Lighting System
* Dynamic Ambient Lighting
* Radiositic Lighting or Indirect Lighting
* Natural Weather Vegitation Reactions
* Compatibility with Philips' amBX's environmental immersion system.
As you can see here the vegetation moves in the foreground and the background with the wind on a spiny savanna.
Simulation of real time vegetation growth:
Pixel perfect destructible environments:
Some cool (and very interesting) texture shader details:
Advanced Indirect Lighting:
Everything gets deteriorated with time:
Africa is beautiful, isn't it?
It doesn't build spaceships, though, but it's impressive nonetheless. I'm very surprised by the fact that this game is running on consoles at a decent framerate, actually.
Cheers
The game looks amazing, it has a huge draw distance, insanely large landscapes and it features some cool technology like this:
* Ambient Occlusion
* Pixel Perfect Destructible Environments
* Dynamic Fire Propagation
* Dynamic Weather System
* Real-Time Day/Night Cycles
* Dynamic Music System
* Non-scripted enemy A.I.
* RealTree (Real-Time Foliage Re-growth.)
* Dynamic AI Moral
* Weapon Malfunctions and Damage
* Parallax Mapping
* Soft Shadows
* HDR Lighting System
* Dynamic Ambient Lighting
* Radiositic Lighting or Indirect Lighting
* Natural Weather Vegitation Reactions
* Compatibility with Philips' amBX's environmental immersion system.
As you can see here the vegetation moves in the foreground and the background with the wind on a spiny savanna.
Simulation of real time vegetation growth:
Pixel perfect destructible environments:
Some cool (and very interesting) texture shader details:
Advanced Indirect Lighting:
Everything gets deteriorated with time:
Africa is beautiful, isn't it?
It doesn't build spaceships, though, but it's impressive nonetheless. I'm very surprised by the fact that this game is running on consoles at a decent framerate, actually.
Cheers
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