beginner16
Newcomer
hi
I have few questions
When and how do you think we will get rid of jagged edges in games
( I know it could be done with much higher resolution than one current monitors have,but are there any other options ) ?
Do ati and nvidia have any plans in that direction ?
I mean , even with anti-aliasing there are still plenty of things ( like wires )that just don't look right to me
Why is it so hard to display oval objects in games(heck,even characters in unreal engine 3 have pointy heads ) ? Same question here I guess...when can we expect for GPUs or game engines to give us those ?
It looks it won't happen for at least a year or so , since even UE3 models have pointy heads
And last , what's that with Tim sweeney saying we will need anti-aliasing for the objects themselfs...or something to that effect...you guys are way too technical for me
cheers
I have few questions
When and how do you think we will get rid of jagged edges in games
( I know it could be done with much higher resolution than one current monitors have,but are there any other options ) ?
Do ati and nvidia have any plans in that direction ?
I mean , even with anti-aliasing there are still plenty of things ( like wires )that just don't look right to me
Why is it so hard to display oval objects in games(heck,even characters in unreal engine 3 have pointy heads ) ? Same question here I guess...when can we expect for GPUs or game engines to give us those ?
It looks it won't happen for at least a year or so , since even UE3 models have pointy heads
And last , what's that with Tim sweeney saying we will need anti-aliasing for the objects themselfs...or something to that effect...you guys are way too technical for me
cheers