Having been given an Radeon 9600 to upgrade my Ti4200, I thought I'd try out GuildWars to see what difference I could get with AA and framerate. The jaggy textures were of course still apparent, and suddenly I remembered talk of nVidia doing texture AA (transparency AA) to remove that. I'm pretty sure it was announced with the 7800. So, is it being used in games? Is it a PS3 only thing, or can XB360 do it too, or can neither do it, or is it too darned expensive to use? I find transparency jaggies look even more out of place in AA'd screens, and am wondering why they're not being removed.