bgassassin
Regular
Wii U may or may not even be $299 in 2013, let alone $249.
Wii U may or may not even be $299 in 2013, let alone $249.
If Nintendo prices this thing out of their comfort-zone without the hardware to back it up, we will likely see a repeat of 3DS launch rejection.
$250 is about the most they can expect for a xb360 with a tablet controller.
What's the most they could have expected people to pay for a $100 Gamecube and a waggle controller?If Nintendo prices this thing out of their comfort-zone without the hardware to back it up, we will likely see a repeat of 3DS launch rejection.
$250 is about the most they can expect for a xb360 with a tablet controller.
What's the most they could have expected people to pay for a $100 Gamecube and a waggle controller?
Trying to replicate a half breed tablet which has already been dominating on the market for 3 years, not so much.
has it been 3 years since 2010 already?
Did you foresee xenos based on x800 (this is even too generous, as we might well see 2 more generations of GPUs before a console)? It could be quite different and most certainly more tailored to a specific use. They might well have a TDP limit akin to 6850, but that doesn't mean you should expect anything like it.
My 2 cents on WiiU...
I think it's going to bomb pretty badly, but not for the reasons ChefO thinks it will. I think Nintendo took a pretty hard wrong turn with software about midway through the Wii's life. There are two major problems I see with Nintendo's MO that haven't changed from the Gamecube era:
1) Miyamoto's belief that "newness" is almost entirely a matter of a new gameplay technique, and his lack of understanding of what fresh content is all about. Basically, Miyamoto's attitude is that there is zero reason to make a game unless there is a new mechanic in it, and vice versa, that rusty old content with a new mechanic put in it is a new game.
2) Nintendo is increasingly indulging its big name developers and letting them make the games they want to make when anyone with a brain could see that's not what the market is demanding. Someone upstairs should have told Miyamoto, "No, you're not making Mario Galaxy 2; you're making NSMB Wii 2." Other M never should have seen the light of day.
As a result, their software output for the last couple years has not gotten a very positive market response. My gut feeling is that overall, people have been pretty disappointed with the Wii, not because it lacks HD graphics (people knew that going in), but because for the last couple years, it's felt really, really neglected. Why plunk $300 or whatever down for a Wii U when Nintendo's going to do the same thing to it?