what will you say if M$ quits OGL_ARB?

DOOM III

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one friend of mine has just told me that Microsoft had tendered its resignation from the consortium governing the OpenGL standard, signalling an intention to go it alone with its Direct3D graphics platform.
 
are there more or fewer(what i think) games based on OGL to retain M$ as a voting member of ARB.
or M$ is thinking the support of OGL is no longer as important as before?
 
I wouldnt really care ... if it wasn't for m$ applying for 3D hardware related patents nowadays. Scary.

On the other hand if m$ starts trying to use IP to strengthen its monopoly that might backfire (although probably only after shrub goes away) and it seems they played fair with the vertex shader patent.
 
I just use it to give the fashion victims their little pleasure at my expense :) (I often wear white socks&sneakers and a digital casio watch too.)
 
The things that gets MfA to post something... :eek: :)

Microsoft cannot discontinue support for OpenGL in their OSes IMO. Given that, I for one would be glad MS quits the ARB... IP issues are just oh-so boring and indicative of Microsoft's intentions wrt OpenGL.
 
Microsoft cannot discontinue support for OpenGL in their OSes IMO.

I thought they already discontinued their support in their OSes ages ago. OGL support are done through drivers now, MS don't support it anymore. Linux has better OGL support than Windows.

I think MS sabotaged OGL ARB enough, and decides to leave.
 
what would i say?

"yeeeeeeeeeeeeeeehaw!"

yup, get friggin MS out of there so the companies that actually want OpenGL to succcede can do some real work. it would be kind of like if Bill Gates owned a large percentage of Apple....... :rolleyes:
 
not many companies have survived against MS. In my opinion OGL can get some real work done without interference from MS.

later,
 
epicstruggle said:
not many companies have survived against MS.

That's because they use illegal tactics to run them out of business... and we haven't seen the last of it either.
 
What could be concerning is whether they will being legal proceedings against the ARB as a 'competitor'. We've already heard that MS demanded an IP swap in relation to some shader stuff, so now they are outside the ARB they might enforce these types of things that occur via legal proceedings.
 
DaveBaumann said:
What could be concerning is whether they will being legal proceedings against the ARB as a 'competitor'. We've already heard that MS demanded an IP swap in relation to some shader stuff, so now they are outside the ARB they might enforce these types of things that occur via legal proceedings.

That is the pessimistic way of looking at it. The more optimistic way is that they just realized they can’t contribute without getting involved with their own [upcoming] IP from DirectX and thus prefer to stay clear of the legal and open source mess.

This of course implies that Microsoft feel that DirectX is now competitive (or superior) to OpenGL.
 
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