Megadrive1988
Veteran
I remember what some guy said about the next generation of consoles would be able to do, in general. he said that next gen consoles would be able to do bump mapping on every surface or polygon, at 60 frames per second, with unlimited draw distance, or that you would be able to see everything around you in the distance with no pop-up. something to that effect. this was in the early part or middle part of last year. well over a year ago. I'm pretty certain I saw this on TechTV. I'm also pretty certain this guy worked for, or was the head of, a 3rd party. he wasnt from Sony, MS or Nintendo. anyway, this guy was basicly correct, wasn't he. obviously he did not or could not or didn't know enough then, to get into the specific details of each next gen console or even more general info on them. just a very very very rough expectation overall.
would we be satisfied if next gen consoles outputted somewhat similar looking graphics but with bump mapping on everything, 60 frames per second framerate (all the time, in every game) and unlimited draw distance? I would take that over 20-25fps visuals where the developer is trying to make a game TOO detailed, and TOO much like a movie or CG.
there is no point in having movie quality or CG quality graphics if they can't be smooth, IMO.
that's one of the reasons why older architecture like MODEL 3 were so great. very little pop-up, basicly an unlimited draw distance (unlike MODEL 2) and basicly consistant 60 frames per second, 99% of the time if not all the time, in every situation.
my fear is, developers will go NUTS with Xenon, Revolution and PS3 with graphic detail and FX to the point where they bring framerates down to an "acceptable" 20-25 frames per second.
ok sorry, before i go off topic too long, i will leave it at that. did any of you by chance see the same television clip that i'm speaking of? and regardless if you saw it or not, do you agree with what that guy on television said about nextgen console games and would that be enough to satisfy you?
would we be satisfied if next gen consoles outputted somewhat similar looking graphics but with bump mapping on everything, 60 frames per second framerate (all the time, in every game) and unlimited draw distance? I would take that over 20-25fps visuals where the developer is trying to make a game TOO detailed, and TOO much like a movie or CG.
there is no point in having movie quality or CG quality graphics if they can't be smooth, IMO.
that's one of the reasons why older architecture like MODEL 3 were so great. very little pop-up, basicly an unlimited draw distance (unlike MODEL 2) and basicly consistant 60 frames per second, 99% of the time if not all the time, in every situation.
my fear is, developers will go NUTS with Xenon, Revolution and PS3 with graphic detail and FX to the point where they bring framerates down to an "acceptable" 20-25 frames per second.
ok sorry, before i go off topic too long, i will leave it at that. did any of you by chance see the same television clip that i'm speaking of? and regardless if you saw it or not, do you agree with what that guy on television said about nextgen console games and would that be enough to satisfy you?