RedBlackDevil
Banned
this is an effect used in a game for 360 (Brothers in Arms 3, here you find more http://www.beyond3d.com/forum/showthread.php?p=710579#post710579) that before was used in CGI rendering
what I really want to understand is what is exatly subsurface scattering, how it works?
what I really want to understand is what is exatly subsurface scattering, how it works?